Equipment

์žฅ๋น„

Services, such as example meals and boarding, are included under appropriate price categories for The Real World Genre, science fiction, and fantasy genres.

์‹์‚ฌ๋‚˜ ์ˆ™๋ฐ• ๊ฐ™์€ ์„œ๋น„์Šค๋„ ํ˜„์‹ค ์„ธ๊ณ„, SF, ํŒํƒ€์ง€ ์žฅ๋ฅด์— ๋งž๋Š” ๊ฐ€๊ฒฉ ๋ฒ”์ฃผ๋กœ ํฌํ•จ๋˜์–ด ์žˆ์Šต๋‹ˆ๋‹ค.

Equipment in Cypher plays only a small role. It's far more important to focus on what you can do than on what you have. Still, sometimes it's important to know if you've got enough rope or what kind of gun your space pilot has at their hip.

์‚ฌ์ดํผ ์‹œ์Šคํ…œ์—์„œ ์žฅ๋น„๋Š” ์•„์ฃผ ์ž‘์€ ์—ญํ• ๋งŒ ํ•ฉ๋‹ˆ๋‹ค. ๋ฌด์—‡์„ ๊ฐ€์กŒ๋Š”์ง€๋ณด๋‹ค ๋ฌด์—‡์„ ํ•  ์ˆ˜ ์žˆ๋Š”์ง€์— ์ดˆ์ ์„ ๋งž์ถ”๋Š” ๊ฒƒ์ด ํ›จ์”ฌ ์ค‘์š”ํ•ฉ๋‹ˆ๋‹ค. ๊ทธ๋ž˜๋„ ๋ฐง์ค„์ด ์ถฉ๋ถ„ํ•œ์ง€, ์šฐ์ฃผ ์กฐ์ข…์‚ฌ๊ฐ€ ํ—ˆ๋ฆฌ์— ์–ด๋–ค ์ด์„ ์ฐจ๊ณ  ์žˆ๋Š”์ง€ ์•Œ์•„์•ผ ํ•  ๋•Œ๋„ ๊ฐ€๋” ์žˆ์Šต๋‹ˆ๋‹ค.

Currency and Prices

ํ™”ํ์™€ ๊ฐ€๊ฒฉ

In the Cypher rules, when it comes to prices we talk in generalities rather than specifics. Instead of having exact currency values like "10 gold pieces" or "30 Imperial credits" or "50 exodollars," we use general price categories like "inexpensive" and "expensive."

์‚ฌ์ดํผ ๊ทœ์น™์—์„œ๋Š” ๊ฐ€๊ฒฉ์„ ๋งํ•  ๋•Œ ๊ตฌ์ฒด์ ์ธ ์ˆ˜์น˜๋ณด๋‹ค ์ผ๋ฐ˜์ ์ธ ๋ฒ”์ฃผ๋กœ ์ด์•ผ๊ธฐํ•ฉ๋‹ˆ๋‹ค. "๊ธˆํ™” 10๋‹ข"์ด๋‚˜ "์ œ๊ตญ ํฌ๋ ˆ๋””ํŠธ 30๊ฐœ", "50 ์—‘์†Œ๋‹ฌ๋Ÿฌ" ๊ฐ™์€ ์ •ํ™•ํ•œ ํ™”ํ ์•ก์ˆ˜ ๋Œ€์‹  "์ €๋ ด"์ด๋‚˜ "๊ณ ๊ฐ€" ๊ฐ™์€ ์ผ๋ฐ˜ ๊ฐ€๊ฒฉ ๋ฒ”์ฃผ๋ฅผ ์”๋‹ˆ๋‹ค.

The GM can figure out what those categories mean in their setting. In a fantasy setting, an inexpensive item might be 1 or 2 copper pennies, while an expensive item might require gold coins. In a futuristic setting, a moderately priced item might cost a few hundred credits, and a very expensive one costs kilocredits or megacredits.

์ด ๋ฒ”์ฃผ๊ฐ€ ์ž์‹ ์˜ ๋ฐฐ๊ฒฝ์—์„œ ๋ฌด์—‡์„ ๋œปํ•˜๋Š”์ง€๋Š” ๋งˆ์Šคํ„ฐ๊ฐ€ ์ •ํ•˜๋ฉด ๋ฉ๋‹ˆ๋‹ค. ํŒํƒ€์ง€ ๋ฐฐ๊ฒฝ์—์„œ๋Š” ์ €๋ ดํ•œ ๋ฌผ๊ฑด์ด ๊ตฌ๋ฆฌ ๋™์ „ ํ•œ๋‘ ๋‹ข์ผ ์ˆ˜ ์žˆ๊ณ , ๊ณ ๊ฐ€ ๋ฌผ๊ฑด์€ ๊ธˆํ™”๊ฐ€ ํ•„์š”ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๋ฏธ๋ž˜์ ์ธ ๋ฐฐ๊ฒฝ์—์„œ๋Š” ๋ณดํ†ต ๊ฐ€๊ฒฉ ๋ฌผ๊ฑด์ด ์ˆ˜๋ฐฑ ํฌ๋ ˆ๋””ํŠธ์ผ ์ˆ˜ ์žˆ๊ณ , ๋งค์šฐ ๊ณ ๊ฐ€ ๋ฌผ๊ฑด์€ ํ‚ฌ๋กœํฌ๋ ˆ๋””ํŠธ๋‚˜ ๋ฉ”๊ฐ€ํฌ๋ ˆ๋””ํŠธ ๋‹จ์œ„์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

Some GMs prefer exact currency numbers for items---so a backpack is 2 gold or 50 credits---and you'll keep track of your character's money much like you do in real life. If this is the case in your game, the GM will develop a detailed price list for the setting you're playing in, you'll track your character's money on your character sheet to determine what you can afford, and you'll never use the price categories after you initially build your character.

์–ด๋–ค ๋งˆ์Šคํ„ฐ๋Š” ๋ฐฐ๋‚ญ์ด ๊ธˆํ™” 2๋‹ข, ํ˜น์€ ํฌ๋ ˆ๋””ํŠธ 50๊ฐœ์ฒ˜๋Ÿผ ์ •ํ™•ํ•œ ํ™”ํ ์ˆ˜์น˜๋ฅผ ์„ ํ˜ธํ•ด, ํ˜„์‹ค์—์„œ์ฒ˜๋Ÿผ ์บ๋ฆญํ„ฐ์˜ ๋ˆ์„ ์„ธ์„ธํžˆ ์ถ”์ ํ•˜๊ฒŒ ํ•ฉ๋‹ˆ๋‹ค. ์ด๋Ÿฐ ๋ฐฉ์‹์ด๋ผ๋ฉด ๋งˆ์Šคํ„ฐ๊ฐ€ ํ”Œ๋ ˆ์ดํ•˜๋Š” ๋ฐฐ๊ฒฝ์— ๋งž๋Š” ์ƒ์„ธํ•œ ๊ฐ€๊ฒฉํ‘œ๋ฅผ ๋งŒ๋“ค๊ณ , ์บ๋ฆญํ„ฐ ์‹œํŠธ์— ์ž๊ธˆ์„ ๊ธฐ๋กํ•ด ๋ฌด์—‡์„ ์‚ด ์ˆ˜ ์žˆ๋Š”์ง€ ํŒ๋‹จํ•˜๋ฉฐ, ์บ๋ฆญํ„ฐ๋ฅผ ์ฒ˜์Œ ๋งŒ๋“  ๋’ค๋กœ๋Š” ๊ฐ€๊ฒฉ ๋ฒ”์ฃผ๋ฅผ ์ „ํ˜€ ์“ฐ์ง€ ์•Š๊ฒŒ ๋ฉ๋‹ˆ๋‹ค.

But some GMs might want to keep things simple and use only the general categories, indicating currency just as flavor now and then. In a fantasy game, looting a dungeon might net each character enough gold and gems for a couple of moderately priced items. In a spacefaring sci-fi game, hauling passengers to another star system might earn the whole PC crew enough for six expensive items after paying for fuel and such. In either case, the exact amounts don't matter---the fantasy characters are probably trading old coins and jewelry for new things, and the sci-fi characters may be dealing with currencies from two different planetary economies.

๋ฐ˜๋Œ€๋กœ ์–ด๋–ค ๋งˆ์Šคํ„ฐ๋Š” ๊ฐ„๋‹จํ•˜๊ฒŒ ์ผ๋ฐ˜ ๋ฒ”์ฃผ๋งŒ ์“ฐ๊ณ , ํ™”ํ๋Š” ๊ทธ์ € ๊ฐ€๋” ๋ถ„์œ„๊ธฐ๋ฅผ ์‚ด๋ฆฌ๋Š” ์š”์†Œ๋กœ๋งŒ ์–ธ๊ธ‰ํ•˜๊ณ  ์‹ถ์–ด ํ•  ์ˆ˜๋„ ์žˆ์Šต๋‹ˆ๋‹ค. ํŒํƒ€์ง€ ๊ฒŒ์ž„์ด๋ผ๋ฉด ๋˜์ „์„ ์•ฝํƒˆํ•ด ๊ฐ ์บ๋ฆญํ„ฐ๊ฐ€ ๋ณดํ†ต ๊ฐ€๊ฒฉ ๋ฌผ๊ฑด ๋‘์–ด ๊ฐœ๋ฅผ ์‚ด ๋งŒํผ์˜ ๊ธˆ๊ณผ ๋ณด์„์„ ์–ป์„ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์šฐ์ฃผ๋ฅผ ํ•ญํ•ดํ•˜๋Š” SF ๊ฒŒ์ž„์ด๋ผ๋ฉด ๋‹ค๋ฅธ ํ•ญ์„ฑ๊ณ„๋กœ ์Šน๊ฐ์„ ์‹ค์–ด ๋‚˜๋ฅธ ๋Œ€๊ฐ€๋กœ, ์—ฐ๋ฃŒ๋น„ ๋“ฑ์„ ์ œํ•˜๊ณ ๋„ PC ์ „์›์ด ๊ณ ๊ฐ€ ๋ฌผ๊ฑด ์—ฌ์„ฏ ๊ฐœ๋ฅผ ์‚ด ๋งŒํผ์„ ๋ฒŒ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์–ด๋А ์ชฝ์ด๋“  ์ •ํ™•ํ•œ ์•ก์ˆ˜๋Š” ์ค‘์š”ํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹คโ€”ํŒํƒ€์ง€ ์บ๋ฆญํ„ฐ๋Š” ์•„๋งˆ ๋‚ก์€ ๋™์ „๊ณผ ๋ณด์„์„ ์ƒˆ ๋ฌผ๊ฑด๊ณผ ๋ฐ”๊พธ๋Š” ๊ฒƒ์ผ ํ…Œ๊ณ , SF ์บ๋ฆญํ„ฐ๋Š” ์„œ๋กœ ๋‹ค๋ฅธ ๋‘ ํ–‰์„ฑ ๊ฒฝ์ œ๊ถŒ์˜ ํ™”ํ๋ฅผ ๋‹ค๋ฃจ๊ณ  ์žˆ๋Š” ๊ฒƒ์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

Price Categories

๊ฐ€๊ฒฉ ๋ฒ”์ฃผ

There are five price categories for goods and services.

์žฌํ™”์™€ ์„œ๋น„์Šค์˜ ๊ฐ€๊ฒฉ ๋ฒ”์ฃผ๋Š” ๋‹ค์„ฏ ๊ฐ€์ง€์ž…๋‹ˆ๋‹ค.

  • An inexpensive item is something that people commonly buy. A simple meal or a drink in the bar. A pen and some paper. A book or magazine.
  • A moderately priced item is something that people commonly buy, but not too often and not in great quantities. A small piece of furniture. A major entertainment. An expensive meal. A new outfit.
  • An expensive item is something that would strain most people's finances. Rent on a simple apartment. A major piece of furniture. A very nice outfit. The cost to travel a long distance (if appropriate to the setting).
  • A very expensive item is probably out of the reach of most people except in very special circumstances. Jewelry. Luxury furnishings.
  • An exorbitant item is something only the very rich can afford. A very nice house. A ship. Extremely expensive jewelry or art.
  • ์ €๋ ดํ•œ ๋ฌผ๊ฑด ์€ ์‚ฌ๋žŒ๋“ค์ด ํ”ํžˆ ์‚ฌ๋Š” ๊ฒƒ์ž…๋‹ˆ๋‹ค. ๊ฐ„๋‹จํ•œ ์‹์‚ฌ๋‚˜ ์ˆ ์ง‘์—์„œ ๋งˆ์‹œ๋Š” ํ•œ ์ž”, ํŽœ๊ณผ ์ข…์ด, ์ฑ…์ด๋‚˜ ์žก์ง€ ๋“ฑ์ž…๋‹ˆ๋‹ค.
  • ๋ณดํ†ต ๊ฐ€๊ฒฉ ๋ฌผ๊ฑด์€ ์‚ฌ๋žŒ๋“ค์ด ํ”ํžˆ ์‚ฌ๊ธด ํ•˜์ง€๋งŒ ๋„ˆ๋ฌด ์ž์ฃผ๋Š” ์•„๋‹ˆ๊ณ  ๋Œ€๋Ÿ‰์œผ๋กœ๋„ ์‚ฌ์ง€ ์•Š๋Š” ๊ฒƒ์ž…๋‹ˆ๋‹ค. ์ž‘์€ ๊ฐ€๊ตฌ, ํฐ ์˜ค๋ฝ๊ฑฐ๋ฆฌ, ๊ฐ’๋‚˜๊ฐ€๋Š” ์‹์‚ฌ, ์ƒˆ ์˜ท ํ•œ ๋ฒŒ ๋“ฑ์ž…๋‹ˆ๋‹ค.
  • ๊ณ ๊ฐ€ ๋ฌผ๊ฑด์€ ๋Œ€๋ถ€๋ถ„์˜ ์‚ฌ๋žŒ์—๊ฒŒ ์žฌ์ •์ ์œผ๋กœ ๋ถ€๋‹ด์ด ๋˜๋Š” ๊ฒƒ์ž…๋‹ˆ๋‹ค. ์†Œ๋ฐ•ํ•œ ์•„ํŒŒํŠธ ์ž„๋Œ€๋ฃŒ, ํฐ ๊ฐ€๊ตฌ, ์•„์ฃผ ์ข‹์€ ์˜ท, (๋ฐฐ๊ฒฝ์— ์–ด์šธ๋ฆฐ๋‹ค๋ฉด) ์žฅ๊ฑฐ๋ฆฌ ์—ฌํ–‰ ๋น„์šฉ ๋“ฑ์ž…๋‹ˆ๋‹ค.
  • ๋งค์šฐ ๊ณ ๊ฐ€ ๋ฌผ๊ฑด์€ ์•„์ฃผ ํŠน๋ณ„ํ•œ ์ƒํ™ฉ์ด ์•„๋‹ˆ๋ฉด ๋Œ€๋ถ€๋ถ„์˜ ์‚ฌ๋žŒ์ด ์†๋Œˆ ์ˆ˜ ์—†๋Š” ๊ฒƒ์ž…๋‹ˆ๋‹ค. ๋ณด์„, ํ˜ธํ™”๋กœ์šด ๊ฐ€๊ตฌ ๋“ฑ์ž…๋‹ˆ๋‹ค.
  • ํ„ฐ๋ฌด๋‹ˆ์—†์ด ๋น„์‹ผ ๋ฌผ๊ฑด์€ ์•„์ฃผ ๋ถ€์œ ํ•œ ์‚ฌ๋žŒ๋งŒ ๊ฐ๋‹นํ•  ์ˆ˜ ์žˆ๋Š” ๊ฒƒ์ž…๋‹ˆ๋‹ค. ์•„์ฃผ ์ข‹์€ ์ง‘, ๋ฐฐ, ๊ทน๋„๋กœ ๋น„์‹ผ ๋ณด์„์ด๋‚˜ ์˜ˆ์ˆ ํ’ˆ ๋“ฑ์ž…๋‹ˆ๋‹ค.

Each price category costs about ten times more than the one before it. For example, a moderately priced item is about ten times the cost of an inexpensive item. An expensive item is about ten times the cost of a moderately priced item. A very expensive item is about ten times the cost of an expensive one, a hundred times the cost of a moderate one, and a thousand times the cost of an inexpensive one. An exorbitant item is ten times the cost of a very expensive one.

๊ฐ ๊ฐ€๊ฒฉ ๋ฒ”์ฃผ๋Š” ๊ทธ ์•ž ๋ฒ”์ฃผ๋ณด๋‹ค ๋Œ€๋žต ์—ด ๋ฐฐ ๋” ๋น„์Œ‰๋‹ˆ๋‹ค. ์˜ˆ๋ฅผ ๋“ค์–ด ๋ณดํ†ต ๊ฐ€๊ฒฉ ๋ฌผ๊ฑด์€ ์ €๋ ดํ•œ ๋ฌผ๊ฑด๋ณด๋‹ค ์•ฝ ์—ด ๋ฐฐ ๋น„์Œ‰๋‹ˆ๋‹ค. ๊ณ ๊ฐ€ ๋ฌผ๊ฑด์€ ๋ณดํ†ต ๊ฐ€๊ฒฉ ๋ฌผ๊ฑด๋ณด๋‹ค ์•ฝ ์—ด ๋ฐฐ ๋น„์Œ‰๋‹ˆ๋‹ค. ๋งค์šฐ ๊ณ ๊ฐ€ ๋ฌผ๊ฑด์€ ๊ณ ๊ฐ€ ๋ฌผ๊ฑด๋ณด๋‹ค ์•ฝ ์—ด ๋ฐฐ, ๋ณดํ†ต ๊ฐ€๊ฒฉ ๋ฌผ๊ฑด๋ณด๋‹ค ๋ฐฑ ๋ฐฐ, ์ €๋ ดํ•œ ๋ฌผ๊ฑด๋ณด๋‹ค ์ฒœ ๋ฐฐ ๋น„์Œ‰๋‹ˆ๋‹ค. ํ„ฐ๋ฌด๋‹ˆ์—†์ด ๋น„์‹ผ ๋ฌผ๊ฑด์€ ๋งค์šฐ ๊ณ ๊ฐ€ ๋ฌผ๊ฑด๋ณด๋‹ค ์—ด ๋ฐฐ ๋น„์Œ‰๋‹ˆ๋‹ค.

Using the Price Categories

๊ฐ€๊ฒฉ ๋ฒ”์ฃผ ํ™œ์šฉํ•˜๊ธฐ

You can use the price categories in a variety of ways.

๊ฐ€๊ฒฉ ๋ฒ”์ฃผ๋Š” ๋‹ค์–‘ํ•œ ๋ฐฉ์‹์œผ๋กœ ํ™œ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

It's easy for a GM to say to you, "You can afford two extra moderately priced things at the start of the game." Then you can look on the list and pick two moderately priced items without worrying about their cost. Plus, this approach makes it clear that you get two items, not twenty inexpensive items (which might be a lot to carry) and not an expensive item (which might not be appropriate for a starting character). The categories make it easy to lump similar items together.

๋งˆ์Šคํ„ฐ๊ฐ€ "๊ฒŒ์ž„ ์‹œ์ž‘ ์‹œ ๋ณดํ†ต ๊ฐ€๊ฒฉ ๋ฌผ๊ฑด์„ ์ถ”๊ฐ€๋กœ ๋‘ ๊ฐœ๊นŒ์ง€ ์‚ด ์ˆ˜ ์žˆ๋‹ค"๊ณ  ๋งํ•˜๊ธฐ๋Š” ์‰ฝ์Šต๋‹ˆ๋‹ค. ๊ทธ๋Ÿฌ๋ฉด ๋ชฉ๋ก์—์„œ ๋ณดํ†ต ๊ฐ€๊ฒฉ ๋ฌผ๊ฑด ๋‘ ๊ฐœ๋ฅผ ๋น„์šฉ ๊ฑฑ์ • ์—†์ด ๊ณ ๋ฅผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๊ฒŒ๋‹ค๊ฐ€ ์ด ๋ฐฉ์‹์€ ์ €๋ ดํ•œ ๋ฌผ๊ฑด ์Šค๋ฌด ๊ฐœ(๋“ค๊ณ  ๋‹ค๋‹ˆ๊ธฐ ๋ฒ…์ฐฐ ์ˆ˜ ์žˆ๋Š”)๋‚˜ ๊ณ ๊ฐ€ ๋ฌผ๊ฑด ํ•˜๋‚˜(์‹œ์ž‘ ์บ๋ฆญํ„ฐ์—๊ฒŒ ์–ด์šธ๋ฆฌ์ง€ ์•Š์„ ์ˆ˜ ์žˆ๋Š”)๊ฐ€ ์•„๋‹ˆ๋ผ, ์ •ํ™•ํžˆ ๋ฌผ๊ฑด ๋‘ ๊ฐœ๋ฅผ ๋ฐ›๋Š”๋‹ค๋Š” ์ ์„ ๋ถ„๋ช…ํžˆ ํ•ฉ๋‹ˆ๋‹ค. ๋ฒ”์ฃผ๋Š” ๋น„์Šทํ•œ ๋ฌผ๊ฑด์„ ํ•œ๋ฐ ๋ฌถ์–ด ๋‹ค๋ฃจ๊ธฐ ์‰ฝ๊ฒŒ ํ•ด ์ค๋‹ˆ๋‹ค.

The GM can also say, "You can have whatever inexpensive items you want, and don't worry about the cost." For later stages of the campaign, when the PCs have more wealth, followers, and so on, the GM can do this with moderate or even expensive items. This allows the group to skip over playing through a shopping trip to get supplies, and you don't have to track prices down to the last coin or credit.

๋งˆ์Šคํ„ฐ๋Š” ๋˜ํ•œ "์ €๋ ดํ•œ ๋ฌผ๊ฑด์€ ์›ํ•˜๋Š” ๋งŒํผ ๊ฐ€์ ธ๋„ ๋˜๊ณ  ๋น„์šฉ์€ ์‹ ๊ฒฝ ์“ฐ์ง€ ๋งˆ๋ผ"๊ณ  ๋งํ•  ์ˆ˜๋„ ์žˆ์Šต๋‹ˆ๋‹ค. ์บ ํŽ˜์ธ ํ›„๋ฐ˜๋ถ€์— PC๋“ค์ด ๋” ๋งŽ์€ ๋ถ€์™€ ์ถ”์ข…์ž ๋“ฑ์„ ๊ฐ–๊ฒŒ ๋˜๋ฉด, ๋งˆ์Šคํ„ฐ๋Š” ๋ณดํ†ต ๊ฐ€๊ฒฉ์ด๋‚˜ ์‹ฌ์ง€์–ด ๊ณ ๊ฐ€ ๋ฌผ๊ฑด์—๋„ ๊ฐ™์€ ๋ฐฉ์‹์„ ์“ธ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์ด๋ ‡๊ฒŒ ํ•˜๋ฉด ๋ณด๊ธ‰ํ’ˆ์„ ์‚ฌ๋Š” ์žฅ๋ฉด์„ ๊ทธ๋ƒฅ ๊ฑด๋„ˆ๋›ธ ์ˆ˜ ์žˆ๊ณ , ๋™์ „์ด๋‚˜ ํฌ๋ ˆ๋””ํŠธ ํ•œ ๋‹ข๊นŒ์ง€ ๊ฐ€๊ฒฉ์„ ์ถ”์ ํ•  ํ•„์š”๊ฐ€ ์—†์–ด์ง‘๋‹ˆ๋‹ค.

You can use the categories to estimate the cost of a lower- or higher-quality item. If an average-quality shirt (like a T-shirt) is an inexpensive item, a nice shirt (like a button-down shirt for an office job) is a moderately priced item, and an exceptional shirt (fashionable and/or suitable for a fancy event) is an expensive item. If a typical broadsword is an expensive item, a rusted or lowโ€‘quality broadsword is a moderately priced item (and likely to break after a few fights), and a jeweled sword is a very expensive item.

๊ฐ€๊ฒฉ ๋ฒ”์ฃผ๋กœ ๋ฌผ๊ฑด์˜ ํ’ˆ์งˆ ์ฐจ์ด์— ๋”ฐ๋ฅธ ๋น„์šฉ๋„ ๊ฐ€๋Š ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ํ‰๋ฒ”ํ•œ ํ’ˆ์งˆ์˜ ์…”์ธ (ํ‹ฐ์…”์ธ  ๊ฐ™์€)๊ฐ€ ์ €๋ ดํ•œ ๋ฌผ๊ฑด์ด๋ผ๋ฉด, ๊ดœ์ฐฎ์€ ์…”์ธ (์‚ฌ๋ฌด์ง์— ์–ด์šธ๋ฆฌ๋Š” ๋‹จ์ถ” ์…”์ธ  ๊ฐ™์€)๋Š” ๋ณดํ†ต ๊ฐ€๊ฒฉ ๋ฌผ๊ฑด์ด๊ณ , ๋›ฐ์–ด๋‚œ ์…”์ธ (์„ธ๋ จ๋˜๊ฑฐ๋‚˜ ๊ฒฉ์‹ ์žˆ๋Š” ์ž๋ฆฌ์— ์–ด์šธ๋ฆฌ๋Š”)๋Š” ๊ณ ๊ฐ€ ๋ฌผ๊ฑด์ž…๋‹ˆ๋‹ค. ์ผ๋ฐ˜์ ์ธ ๋ธŒ๋กœ๋“œ์†Œ๋“œ๊ฐ€ ๊ณ ๊ฐ€ ๋ฌผ๊ฑด์ด๋ผ๋ฉด, ๋…น์Šฌ๊ฑฐ๋‚˜ ์งˆ ๋‚ฎ์€ ๋ธŒ๋กœ๋“œ์†Œ๋“œ๋Š” ๋ณดํ†ต ๊ฐ€๊ฒฉ ๋ฌผ๊ฑด์ด๊ณ (๋ช‡ ๋ฒˆ ์‹ธ์šฐ๋ฉด ๋ถ€๋Ÿฌ์งˆ ๊ฐ€๋Šฅ์„ฑ์ด ํฝ๋‹ˆ๋‹ค), ๋ณด์„ ๋ฐ•ํžŒ ๊ฒ€์€ ๋งค์šฐ ๊ณ ๊ฐ€ ๋ฌผ๊ฑด์ž…๋‹ˆ๋‹ค.

Finally, you can use the categories as shorthand when evaluating loot, dividing up the spoils among the PCs, and resolving other story-based occurrences that crop up in the game without dealing in the minutiae of exact prices. This is especially useful in highโ€‘powered games where your PCs are rich and powerful.

๋งˆ์ง€๋ง‰์œผ๋กœ, ์ •ํ™•ํ•œ ๊ฐ€๊ฒฉ์„ ์ผ์ผ์ด ๋”ฐ์ง€์ง€ ์•Š๊ณ  ์ „๋ฆฌํ’ˆ์„ ํ‰๊ฐ€ํ•˜๊ฑฐ๋‚˜, PC๋“ค๋ผ๋ฆฌ ์ „๋ฆฌํ’ˆ์„ ๋‚˜๋ˆ„๊ฑฐ๋‚˜, ๊ฒŒ์ž„ ์ค‘ ๋ฒŒ์–ด์ง€๋Š” ๋‹ค๋ฅธ ์ด์•ผ๊ธฐ ์† ์‚ฌ๊ฑด์„ ์ฒ˜๋ฆฌํ•  ๋•Œ๋„ ๋ฒ”์ฃผ๋ฅผ ์•ฝ์‹์œผ๋กœ ํ™œ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์ด๋Š” ํŠนํžˆ PC๋“ค์ด ๋ถ€์œ ํ•˜๊ณ  ๊ฐ•๋ ฅํ•œ ๊ณ ์œ„๋ ฅ ๊ฒŒ์ž„์—์„œ ์œ ์šฉํ•ฉ๋‹ˆ๋‹ค.

Context of Prices

๊ฐ€๊ฒฉ์˜ ๋งฅ๋ฝ

The context in pricing often matters. In a realโ€‘world setting on modern-day Earth, a matchstick is almost worthless (many establishments give away books of them), but it would be very valuable in an Iron Age or Stone Age society. A sword might be expensive in a fantasy setting, but mostly worthless in the far future other than as a collector's item (although it hurts just the same if you're hit with it), making it either inexpensive or very expensive. A motorcycle would be expensive in a real-world setting, moderate at best in a future setting---again, unless it's a collector's item---and utterly priceless in the Iron Age (as long as the fuel lasted) if it somehow found its way to 1000 BC (where it would be an artifact). In a fantasy setting, a magically fueled motorcycle might have the same value as a flying carpet or trained gryphon.

๊ฐ€๊ฒฉ์€ ํ”ํžˆ ๋งฅ๋ฝ์— ๋”ฐ๋ผ ๋‹ฌ๋ผ์ง‘๋‹ˆ๋‹ค. ํ˜„๋Œ€ ์ง€๊ตฌ๋ฅผ ๋ฐฐ๊ฒฝ์œผ๋กœ ํ•œ ํ˜„์‹ค ์„ธ๊ณ„ ๋ฐฐ๊ฒฝ์—์„œ ์„ฑ๋ƒฅ ํ•œ ๊ฐœ๋น„๋Š” ๊ฑฐ์˜ ๊ฐ€์น˜๊ฐ€ ์—†์ง€๋งŒ(๋งŽ์€ ๊ณณ์—์„œ ์„ฑ๋ƒฅ๊ฐ‘์„ ๊ณต์งœ๋กœ ๋‚˜๋ˆ  ์ค๋‹ˆ๋‹ค), ์ฒ ๊ธฐ ์‹œ๋Œ€๋‚˜ ์„๊ธฐ ์‹œ๋Œ€ ์‚ฌํšŒ๋ผ๋ฉด ๋งค์šฐ ๊ท€์ค‘ํ•  ๊ฒƒ์ž…๋‹ˆ๋‹ค. ๊ฒ€์€ ํŒํƒ€์ง€ ๋ฐฐ๊ฒฝ์—์„œ๋Š” ๊ณ ๊ฐ€์ผ ์ˆ˜ ์žˆ์ง€๋งŒ, ๋จผ ๋ฏธ๋ž˜์—๋Š” ์ˆ˜์ง‘ํ’ˆ์ด ์•„๋‹Œ ์ด์ƒ ๊ฑฐ์˜ ๊ฐ€์น˜๊ฐ€ ์—†์–ด(๋งž์œผ๋ฉด ์—ฌ์ „ํžˆ ์•„ํ”„๊ธด ํ•˜๊ฒ ์ง€๋งŒ) ์ €๋ ดํ•˜๊ฑฐ๋‚˜ ๋ฐ˜๋Œ€๋กœ ๋งค์šฐ ๋น„์‹ผ ๋ฌผ๊ฑด์ด ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์˜คํ† ๋ฐ”์ด๋Š” ํ˜„์‹ค ์„ธ๊ณ„ ๋ฐฐ๊ฒฝ์—์„œ๋Š” ๊ณ ๊ฐ€์ด๊ณ , ๋ฏธ๋ž˜ ๋ฐฐ๊ฒฝ์—์„œ๋Š”(์—ญ์‹œ ์ˆ˜์ง‘ํ’ˆ์ด ์•„๋‹Œ ์ด์ƒ) ๊ธฐ๊ปํ•ด์•ผ ๋ณดํ†ต ๊ฐ€๊ฒฉ์ด๋ฉฐ, ์–ด์ฉŒ๋‹ค ๊ธฐ์›์ „ 1000๋…„์˜ ์ฒ ๊ธฐ ์‹œ๋Œ€๋กœ ํ˜๋Ÿฌ๋“ค์–ด ๊ฐ„๋‹ค๋ฉด(๊ทธ๋ฆฌ๊ณ  ์—ฐ๋ฃŒ๊ฐ€ ๋‚จ์•„ ์žˆ๋Š” ํ•œ) ๊ทธ์•ผ๋ง๋กœ ๊ฐ’์„ ๋งค๊ธธ ์ˆ˜ ์—†์„ ๊ฒƒ์ž…๋‹ˆ๋‹ค(๊ทธ๊ณณ์—์„œ๋Š” ์•„ํ‹ฐํŒฉํŠธ๋กœ ์ทจ๊ธ‰๋  ๊ฒƒ์ž…๋‹ˆ๋‹ค). ํŒํƒ€์ง€ ๋ฐฐ๊ฒฝ์ด๋ผ๋ฉด ๋งˆ๋ฒ•์œผ๋กœ ์›€์ง์ด๋Š” ์˜คํ† ๋ฐ”์ด๋Š” ๋‚ ์•„๋‹ค๋‹ˆ๋Š” ์–‘ํƒ„์ž๋‚˜ ๊ธธ๋“ค์ธ ๊ทธ๋ฆฌํ•€๊ณผ ๋น„์Šทํ•œ ๊ฐ€์น˜๋ฅผ ๊ฐ€์งˆ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

This is why you can't have a standardized price list that applies to every setting, genre, and time period. It's all about context.

๊ทธ๋ž˜์„œ ๋ชจ๋“  ๋ฐฐ๊ฒฝ, ์žฅ๋ฅด, ์‹œ๋Œ€์— ๋‘๋ฃจ ์ ์šฉ๋˜๋Š” ํ‘œ์ค€ ๊ฐ€๊ฒฉํ‘œ๋Š” ์žˆ์„ ์ˆ˜ ์—†์Šต๋‹ˆ๋‹ค. ๋ชจ๋“  ๊ฒƒ์€ ๋งฅ๋ฝ์— ๋‹ฌ๋ ค ์žˆ์Šต๋‹ˆ๋‹ค.

Armor

๋ฐฉ์–ด๊ตฌ

One common piece of RPG equipment is armor, which protects characters from wounds. Various kinds of armor are described in this section, but they all fall into one of three armor categories---light, medium, or heavy.

ํ”ํ•œ RPG ์žฅ๋น„ ์ค‘ ํ•˜๋‚˜๋Š” ์บ๋ฆญํ„ฐ๋ฅผ ๋ถ€์ƒ์—์„œ ์ง€์ผœ ์ฃผ๋Š” ๋ฐฉ์–ด๊ตฌ์ž…๋‹ˆ๋‹ค. ์ด ์žฅ์—์„œ ๋‹ค๋ฃจ๋Š” ์—ฌ๋Ÿฌ ๋ฐฉ์–ด๊ตฌ๋Š” ๋ชจ๋‘ ๊ฒฝ์žฅ, ์ค‘ํ˜•, ์ค‘์žฅ์ด๋ผ๋Š” ์„ธ ๋ฐฉ์–ด๊ตฌ ๋ฒ”์ฃผ ์ค‘ ํ•˜๋‚˜์— ์†ํ•ฉ๋‹ˆ๋‹ค.

Your type tells you what kind of armor you can freely use.

์ž์‹ ์˜ ์œ ํ˜•์„ ๋ณด๋ฉด ์–ด๋–ค ๋ฐฉ์–ด๊ตฌ๋ฅผ ๋ถˆ์ด์ต ์—†์ด ์“ธ ์ˆ˜ ์žˆ๋Š”์ง€ ์•Œ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

Light armor eases your block rolls and hinders your dodge rolls.

๊ฒฝ์žฅ ๋ฐฉ์–ด๊ตฌ ๋Š” ๋ง‰๊ธฐ ๊ตด๋ฆผ์„ ์™„ํ™”ํ•˜๊ณ  ํ”ผํ•˜๊ธฐ ๊ตด๋ฆผ์„ ๋ฐฉํ•ดํ•ฉ๋‹ˆ๋‹ค.

Medium armor eases your block rolls by two steps and hinders your dodge rolls by two steps.

์ค‘ํ˜• ๋ฐฉ์–ด๊ตฌ ๋Š” ๋ง‰๊ธฐ ๊ตด๋ฆผ์„ ๋‘ ๋‹จ๊ณ„ ์™„ํ™”ํ•˜๊ณ  ํ”ผํ•˜๊ธฐ ๊ตด๋ฆผ์„ ๋‘ ๋‹จ๊ณ„ ๋ฐฉํ•ดํ•ฉ๋‹ˆ๋‹ค.

Heavy armor eases your block rolls by three steps and hinders your dodge rolls by three steps.

์ค‘์žฅ ๋ฐฉ์–ด๊ตฌ ๋Š” ๋ง‰๊ธฐ ๊ตด๋ฆผ์„ ์„ธ ๋‹จ๊ณ„ ์™„ํ™”ํ•˜๊ณ  ํ”ผํ•˜๊ธฐ ๊ตด๋ฆผ์„ ์„ธ ๋‹จ๊ณ„ ๋ฐฉํ•ดํ•ฉ๋‹ˆ๋‹ค.

If you cannot freely use the armor you are wearing, its dodge penalty also applies to all of your Speed tasks (not just to Speed defense rolls to dodge). For example, if you are wearing heavy armor but can't freely use it, all of your Speed tasks are hindered by three steps. Any character can use a shield.

์ฐฉ์šฉํ•œ ๋ฐฉ์–ด๊ตฌ๋ฅผ ๋ถˆ์ด์ต ์—†์ด ์“ธ ์ˆ˜ ์—†๋‹ค๋ฉด, ๊ทธ ํ”ผํ•˜๊ธฐ ํŽ˜๋„ํ‹ฐ๋Š” (ํ”ผํ•˜๊ธฐ๋ฅผ ์œ„ํ•œ ์†๋ ฅ ๋ฐฉ์–ด ๊ตด๋ฆผ๋ฟ ์•„๋‹ˆ๋ผ) ๋ชจ๋“  ์†๋ ฅ ์ผ์—๋„ ์ ์šฉ๋ฉ๋‹ˆ๋‹ค. ์˜ˆ๋ฅผ ๋“ค์–ด ์ค‘์žฅ ๋ฐฉ์–ด๊ตฌ๋ฅผ ์ž…์—ˆ์ง€๋งŒ ๋ถˆ์ด์ต ์—†์ด ์“ธ ์ˆ˜ ์—†๋‹ค๋ฉด, ๋ชจ๋“  ์†๋ ฅ ์ผ์ด ์„ธ ๋‹จ๊ณ„ ๋ฐฉํ•ด๋ฐ›์Šต๋‹ˆ๋‹ค. ๋ฐฉํŒจ๋Š” ์–ด๋–ค ์บ๋ฆญํ„ฐ๋“  ์“ธ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

Armor GM intrusion: Your armor gets damaged (either from one big attack or from a lot of attacks over time), reducing how much it eases your block tasks by one step, but still hindering your dodge attacks the normal amount. For example, damaged leather armor might not ease block rolls at all and still hinder your dodge rolls.

๋ฐฉ์–ด๊ตฌ ๋งˆ์Šคํ„ฐ ๊ฐœ์ž…: ๋ฐฉ์–ด๊ตฌ๊ฐ€ (ํฐ ๊ณต๊ฒฉ ํ•œ ๋ฒˆ์ด๋‚˜ ์‹œ๊ฐ„์ด ์ง€๋‚˜๋ฉฐ ์Œ“์ธ ์—ฌ๋Ÿฌ ๊ณต๊ฒฉ์œผ๋กœ) ์†์ƒ๋˜์–ด, ๋ง‰๊ธฐ ์ผ์„ ์™„ํ™”ํ•˜๋Š” ์ •๋„๊ฐ€ ํ•œ ๋‹จ๊ณ„ ์ค„์–ด๋“ค์ง€๋งŒ, ํ”ผํ•˜๊ธฐ ๊ณต๊ฒฉ์€ ์—ฌ์ „ํžˆ ํ‰์†Œ์™€ ๊ฐ™์€ ์ •๋„๋กœ ๋ฐฉํ•ดํ•ฉ๋‹ˆ๋‹ค. ์˜ˆ๋ฅผ ๋“ค์–ด ์†์ƒ๋œ ๊ฐ€์ฃฝ ๋ฐฉ์–ด๊ตฌ๋Š” ๋ง‰๊ธฐ ๊ตด๋ฆผ์„ ์ „ํ˜€ ์™„ํ™”ํ•˜์ง€ ๋ชปํ•˜๋ฉด์„œ๋„ ํ”ผํ•˜๊ธฐ ๊ตด๋ฆผ์€ ์—ฌ์ „ํžˆ ๋ฐฉํ•ดํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

Weapons

๋ฌด๊ธฐ

Not all characters can freely use all kinds of weapons. Your type determines which ones you are experienced with and can freely use, meaning that you don't have a penalty when using that kind of weapon. If you attack using a weapon you can't freely use, your attack roll is hindered. Obviously, warrior types like the Barbarian, Paladin, and Soldier can use all kinds of weapons, and other types like the Mage and Diplomat have a more limited selection.

๋ชจ๋“  ์บ๋ฆญํ„ฐ๊ฐ€ ๋ชจ๋“  ๋ฌด๊ธฐ๋ฅผ ๋ถˆ์ด์ต ์—†์ด ์“ธ ์ˆ˜ ์žˆ๋Š” ๊ฒƒ์€ ์•„๋‹™๋‹ˆ๋‹ค. ์ž์‹ ์˜ ์œ ํ˜•์ด ์–ด๋–ค ๋ฌด๊ธฐ์— ๊ฒฝํ—˜์ด ์žˆ์–ด ๋ถˆ์ด์ต ์—†์ด ์“ธ ์ˆ˜ ์žˆ๋Š”์ง€โ€”์ฆ‰ ๊ทธ ๋ฌด๊ธฐ๋ฅผ ์“ธ ๋•Œ ํŽ˜๋„ํ‹ฐ๊ฐ€ ์—†๋Š”์ง€โ€”๋ฅผ ์ •ํ•ฉ๋‹ˆ๋‹ค. ๋ถˆ์ด์ต ์—†์ด ์“ธ ์ˆ˜ ์—†๋Š” ๋ฌด๊ธฐ๋กœ ๊ณต๊ฒฉํ•˜๋ฉด ๊ณต๊ฒฉ ๊ตด๋ฆผ์ด ๋ฐฉํ•ด๋ฐ›์Šต๋‹ˆ๋‹ค. ๋‹น์—ฐํžˆ ์•ผ์ธ, ์„ฑ๊ธฐ์‚ฌ, ์†”์ € ๊ฐ™์€ ์ „์‚ฌ ๊ณ„์—ด ์œ ํ˜•์€ ๋ชจ๋“  ์ข…๋ฅ˜์˜ ๋ฌด๊ธฐ๋ฅผ ์“ธ ์ˆ˜ ์žˆ๊ณ , ๋ฉ”์ด์ง€๋‚˜ ์™ธ๊ต๊ด€ ๊ฐ™์€ ์œ ํ˜•์€ ์„ ํƒ์ง€๊ฐ€ ๋” ์ œํ•œ์ ์ž…๋‹ˆ๋‹ค.

In a few cases, your focus might add to the list of weapons you can freely use.There are three categories of weapons in the game.

๊ฒฝ์šฐ์— ๋”ฐ๋ผ ์ž์‹ ์˜ ํŠน์ง•์ด ๋ถˆ์ด์ต ์—†์ด ์“ธ ์ˆ˜ ์žˆ๋Š” ๋ฌด๊ธฐ ๋ชฉ๋ก์„ ๋Š˜๋ ค ์ค„ ์ˆ˜๋„ ์žˆ์Šต๋‹ˆ๋‹ค. ๊ฒŒ์ž„์—๋Š” ์„ธ ๊ฐ€์ง€ ๋ฌด๊ธฐ ๋ฒ”์ฃผ๊ฐ€ ์žˆ์Šต๋‹ˆ๋‹ค.

Light weapons inflict 2 damage. Attacks with them are eased because they are fast and easy to use. Light weapons are punches, kicks, knives, handaxes, darts, very small handguns, and so on. Weapons that are particularly small are light weapons. If you wish, you can attack with a light weapon as a First action (First actions go first in the combat round).

๊ฒฝ์žฅ ๋ฌด๊ธฐ ๋Š” ํ”ผํ•ด 2์ ์„ ์ค๋‹ˆ๋‹ค. ๋น ๋ฅด๊ณ  ๋‹ค๋ฃจ๊ธฐ ์‰ฌ์›Œ ์ด ๋ฌด๊ธฐ๋กœ ํ•˜๋Š” ๊ณต๊ฒฉ์€ ์™„ํ™”๋ฉ๋‹ˆ๋‹ค. ์ฃผ๋จน, ๋ฐœ์ฐจ๊ธฐ, ์นผ, ์†๋„๋ผ, ๋‹คํŠธ, ์•„์ฃผ ์ž‘์€ ๊ถŒ์ด ๋“ฑ์ด ๊ฒฝ์žฅ ๋ฌด๊ธฐ์ž…๋‹ˆ๋‹ค. ์œ ๋‚œํžˆ ์ž‘์€ ๋ฌด๊ธฐ๋Š” ๊ฒฝ์žฅ ๋ฌด๊ธฐ์ž…๋‹ˆ๋‹ค. ์›ํ•œ๋‹ค๋ฉด ๊ฒฝ์žฅ ๋ฌด๊ธฐ๋กœ๋Š” ์ฒซ ํ–‰๋™์œผ๋กœ ๊ณต๊ฒฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค(์ฒซ ํ–‰๋™์€ ์ „ํˆฌ ๋ผ์šด๋“œ์—์„œ ๊ฐ€์žฅ ๋จผ์ € ์ง„ํ–‰๋ฉ๋‹ˆ๋‹ค).

Medium weapons inflict 4 damage. Medium weapons include broadswords, battleaxes, maces, crossbows, spears, typical handguns, light rifles, sawed-off shotguns, and so on. Most weapons are medium weapons. Anything that could comfortably be used in one hand (even if it's often used in two hands, such as a quarterstaff or spear) is a medium weapon.

์ค‘ํ˜• ๋ฌด๊ธฐ ๋Š” ํ”ผํ•ด 4์ ์„ ์ค๋‹ˆ๋‹ค. ๋ธŒ๋กœ๋“œ์†Œ๋“œ, ์ „ํˆฌ๋„๋ผ, ๋ฉ”์ด์Šค, ์‡ ๋‡Œ, ์ฐฝ, ์ผ๋ฐ˜์ ์ธ ๊ถŒ์ด, ๊ฒฝ์†Œ์ด, ํ†ฑ์งˆํ•œ ์‚ฐํƒ„์ด ๋“ฑ์ด ์ค‘ํ˜• ๋ฌด๊ธฐ์— ์†ํ•ฉ๋‹ˆ๋‹ค. ๋Œ€๋ถ€๋ถ„์˜ ๋ฌด๊ธฐ๋Š” ์ค‘ํ˜• ๋ฌด๊ธฐ์ž…๋‹ˆ๋‹ค. ํ•œ ์†์œผ๋กœ ๋ฌด๋ฆฌ ์—†์ด ์“ธ ์ˆ˜ ์žˆ๋Š” ๊ฒƒ(์œก์ฒ™๋ด‰์ด๋‚˜ ์ฐฝ์ฒ˜๋Ÿผ ํ”ํžˆ ๋‘ ์†์œผ๋กœ ์“ฐ๋”๋ผ๋„)์€ ์ค‘ํ˜• ๋ฌด๊ธฐ์ž…๋‹ˆ๋‹ค.

Heavy weapons inflict 6 damage. You must use two hands to attack with them. Heavy weapons include greatswords, greataxes, polearms, heavy crossbows, rifles, regular shotguns, assault rifles, and so on. Anything that must be used in two hands is a heavy weapon. Attacking with a heavy weapon is a Last action (Last actions go last in the combat round).

์ค‘์žฅ ๋ฌด๊ธฐ ๋Š” ํ”ผํ•ด 6์ ์„ ์ฃผ๋ฉฐ, ๊ณต๊ฒฉํ•˜๋ ค๋ฉด ๋ฐ˜๋“œ์‹œ ๋‘ ์†์„ ์จ์•ผ ํ•ฉ๋‹ˆ๋‹ค. ๋Œ€ํ˜• ๊ฒ€, ๋Œ€ํ˜• ๋„๋ผ, ํด์•”, ์ค‘ํ˜• ์‡ ๋‡Œ, ์†Œ์ด, ์ผ๋ฐ˜ ์‚ฐํƒ„์ด, ๋Œ๊ฒฉ์†Œ์ด ๋“ฑ์ด ์ค‘์žฅ ๋ฌด๊ธฐ์— ์†ํ•ฉ๋‹ˆ๋‹ค. ๋ฐ˜๋“œ์‹œ ๋‘ ์†์œผ๋กœ ์จ์•ผ ํ•˜๋Š” ๊ฒƒ์€ ์ค‘์žฅ ๋ฌด๊ธฐ์ž…๋‹ˆ๋‹ค. ์ค‘์žฅ ๋ฌด๊ธฐ๋กœ ๊ณต๊ฒฉํ•˜๋Š” ๊ฒƒ์€ ๋งˆ์ง€๋ง‰ ํ–‰๋™์ž…๋‹ˆ๋‹ค(๋งˆ์ง€๋ง‰ ํ–‰๋™์€ ์ „ํˆฌ ๋ผ์šด๋“œ์—์„œ ๊ฐ€์žฅ ๋‚˜์ค‘์— ์ง„ํ–‰๋ฉ๋‹ˆ๋‹ค).

Because the weapon categories are generalized, if you want to use a specific weapon that's not listed in this book, you can use the game stats for a similar weapon. For example, if you want your character to wield a katana, you can choose a broadsword from the equipment table and call it a katana. If you'd prefer a two-handed nodachi, choose a greatsword and call it a nodachi.

๋ฌด๊ธฐ ๋ฒ”์ฃผ๋Š” ์ผ๋ฐ˜ํ™”๋˜์–ด ์žˆ์œผ๋ฏ€๋กœ, ์ด ์ฑ…์— ์‹ค๋ฆฌ์ง€ ์•Š์€ ํŠน์ • ๋ฌด๊ธฐ๋ฅผ ์“ฐ๊ณ  ์‹ถ๋‹ค๋ฉด ๋น„์Šทํ•œ ๋ฌด๊ธฐ์˜ ๊ฒŒ์ž„ ์ˆ˜์น˜๋ฅผ ๊ฐ€์ ธ๋‹ค ์“ฐ๋ฉด ๋ฉ๋‹ˆ๋‹ค. ์˜ˆ๋ฅผ ๋“ค์–ด ์บ๋ฆญํ„ฐ๊ฐ€ ๊ฐ€ํƒ€๋‚˜๋ฅผ ์“ฐ๊ธธ ์›ํ•œ๋‹ค๋ฉด, ์žฅ๋น„ ํ‘œ์—์„œ ๋ธŒ๋กœ๋“œ์†Œ๋“œ๋ฅผ ๊ณจ๋ผ ๊ฐ€ํƒ€๋‚˜๋ผ๊ณ  ๋ถ€๋ฅด๋ฉด ๋ฉ๋‹ˆ๋‹ค. ์–‘์† ๋…ธ๋‹ค์น˜๋ฅผ ์›ํ•œ๋‹ค๋ฉด ๋Œ€ํ˜• ๊ฒ€์„ ๊ณจ๋ผ ๋…ธ๋‹ค์น˜๋ผ๊ณ  ๋ถ€๋ฅด๋ฉด ๋ฉ๋‹ˆ๋‹ค.

In general, light weapons are moderately priced items, medium weapons are expensive, and heavy weapons are very expensive. Ammunition for a ranged weapon is inexpensive.

์ผ๋ฐ˜์ ์œผ๋กœ ๊ฒฝ์žฅ ๋ฌด๊ธฐ๋Š” ๋ณดํ†ต ๊ฐ€๊ฒฉ ๋ฌผ๊ฑด, ์ค‘ํ˜• ๋ฌด๊ธฐ๋Š” ๊ณ ๊ฐ€ ๋ฌผ๊ฑด, ์ค‘์žฅ ๋ฌด๊ธฐ๋Š” ๋งค์šฐ ๊ณ ๊ฐ€ ๋ฌผ๊ฑด์ž…๋‹ˆ๋‹ค. ์›๊ฑฐ๋ฆฌ ๋ฌด๊ธฐ์˜ ํƒ„์•ฝ์€ ์ €๋ ดํ•œ ๋ฌผ๊ฑด์ž…๋‹ˆ๋‹ค.

The rest of this section is divided into sections based on genre, and those sections give more specific details on what weapons are available in each genre.

์ด ์žฅ์˜ ๋‚˜๋จธ์ง€ ๋ถ€๋ถ„์€ ์žฅ๋ฅด๋ณ„๋กœ ๋‚˜๋‰˜์–ด ์žˆ์œผ๋ฉฐ, ๊ฐ ์ ˆ์—์„œ ๊ทธ ์žฅ๋ฅด์— ์–ด๋–ค ๋ฌด๊ธฐ๊ฐ€ ์žˆ๋Š”์ง€ ๋” ๊ตฌ์ฒด์ ์œผ๋กœ ๋‹ค๋ฃน๋‹ˆ๋‹ค.

Keep in mind that in many genres, it's not acceptable to run around carrying dangerous weapons. Your sword might not draw much attention in a fantasy game, or your oversized handgun in a sci-fi game, but carrying either of those weapons in a real-world game set on modern-day Earth is a different story.

๋งŽ์€ ์žฅ๋ฅด์—์„œ๋Š” ์œ„ํ—˜ํ•œ ๋ฌด๊ธฐ๋ฅผ ๋Œ€๋†“๊ณ  ๋“ค๊ณ  ๋‹ค๋‹ˆ๋Š” ๊ฒƒ์ด ์šฉ๋‚ฉ๋˜์ง€ ์•Š๋Š”๋‹ค๋Š” ์ ์„ ๊ธฐ์–ตํ•˜์„ธ์š”. ํŒํƒ€์ง€ ๊ฒŒ์ž„์—์„œ๋Š” ๊ฒ€์„ ์ฐจ๊ณ  ์žˆ์–ด๋„ ๋ณ„๋กœ ๋ˆˆ์— ๋„์ง€ ์•Š๊ณ , SF ๊ฒŒ์ž„์—์„œ๋Š” ์ปค๋‹ค๋ž€ ๊ถŒ์ด๋„ ๋งˆ์ฐฌ๊ฐ€์ง€๊ฒ ์ง€๋งŒ, ํ˜„๋Œ€ ์ง€๊ตฌ๋ฅผ ๋ฐฐ๊ฒฝ์œผ๋กœ ํ•œ ํ˜„์‹ค ์„ธ๊ณ„ ๊ฒŒ์ž„์—์„œ ๊ทธ๋Ÿฐ ๋ฌด๊ธฐ๋ฅผ ๋“ค๊ณ  ๋‹ค๋‹ˆ๋Š” ๊ฒƒ์€ ์ „ํ˜€ ๋‹ค๋ฅธ ์ด์•ผ๊ธฐ์ž…๋‹ˆ๋‹ค.

Weapon Ranges

๋ฌด๊ธฐ ์‚ฌ๊ฑฐ๋ฆฌ

You can use a melee weapon to attack a foe that's adjacent to you (next to you) or within reach (immediate range).

๊ทผ์ ‘ ๋ฌด๊ธฐ๋Š” ์ธ์ ‘ํ•œ(๋ฐ”๋กœ ์˜†์— ์žˆ๋Š”) ์ ์ด๋‚˜ ํŒ”์ด ๋‹ฟ๋Š” ๋ฒ”์œ„(์ง€๊ทผ๊ฑฐ๋ฆฌ) ์•ˆ์˜ ์ ์„ ๊ณต๊ฒฉํ•˜๋Š” ๋ฐ ์”๋‹ˆ๋‹ค.

Some melee weapons are also meant to be thrown, such as knives and axes. You can throw this kind of weapon up to short range.

์นผ์ด๋‚˜ ๋„๋ผ์ฒ˜๋Ÿผ ์ผ๋ถ€ ๊ทผ์ ‘ ๋ฌด๊ธฐ๋Š” ๋˜์ง€๋Š” ์šฉ๋„๋กœ๋„ ์“ธ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์ด๋Ÿฐ ๋ฌด๊ธฐ๋Š” ๋‹จ๊ฑฐ๋ฆฌ๊นŒ์ง€ ๋˜์งˆ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

A ranged weapon specifies what its maximum range is; most ranged weapons can attack out to short range or long range. If your target is just at the limit of the weapon's range, that's called extreme range, and your attack against them is hindered.

์›๊ฑฐ๋ฆฌ ๋ฌด๊ธฐ๋Š” ์ตœ๋Œ€ ์‚ฌ๊ฑฐ๋ฆฌ๊ฐ€ ์ •ํ•ด์ ธ ์žˆ์œผ๋ฉฐ, ๋Œ€๋ถ€๋ถ„์˜ ์›๊ฑฐ๋ฆฌ ๋ฌด๊ธฐ๋Š” ๋‹จ๊ฑฐ๋ฆฌ๋‚˜ ์žฅ๊ฑฐ๋ฆฌ๊นŒ์ง€ ๊ณต๊ฒฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๋ชฉํ‘œ๊ฐ€ ๋ฌด๊ธฐ ์‚ฌ๊ฑฐ๋ฆฌ์˜ ํ•œ๊ณ„์— ๋”ฑ ๊ฑธ์ณ ์žˆ๋‹ค๋ฉด ์ด๋ฅผ ์ดˆ์žฅ๊ฑฐ๋ฆฌ๋ผ ๋ถ€๋ฅด๋ฉฐ, ๊ทธ ์ƒ๋Œ€์— ๋Œ€ํ•œ ๊ณต๊ฒฉ์€ ๋ฐฉํ•ด๋ฐ›์Šต๋‹ˆ๋‹ค.

Explosive Weapons

ํญ๋ฐœ ๋ฌด๊ธฐ

Bombs, grenades, missiles, and other explosives operate differently than weapons like swords and handguns---they can affect multiple targets in an area (usually an immediate area). When you attack with these kinds of weapons, make separate attack rolls for each creature in the area (although the GM may simplify this by having you make one attack roll, which they'll compare to the difficulty of each target in the area). Success means the target takes the normal damage for the explosive weapon; failure typically means the target still takes a smaller amount of damage, usually 1 point.

ํญํƒ„, ์ˆ˜๋ฅ˜ํƒ„, ๋ฏธ์‚ฌ์ผ, ๊ทธ ๋ฐ–์˜ ํญ๋ฐœ๋ฌผ์€ ๊ฒ€์ด๋‚˜ ๊ถŒ์ด ๊ฐ™์€ ๋ฌด๊ธฐ์™€๋Š” ๋‹ค๋ฅด๊ฒŒ ์ž‘๋™ํ•ฉ๋‹ˆ๋‹คโ€”ํ•œ ๊ตฌ์—ญ(๋ณดํ†ต ์ง€๊ทผ๊ฑฐ๋ฆฌ ๊ตฌ์—ญ) ์•ˆ์˜ ์—ฌ๋Ÿฌ ๋Œ€์ƒ์—๊ฒŒ ์˜ํ–ฅ์„ ๋ฏธ์น  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์ด๋Ÿฐ ์ข…๋ฅ˜์˜ ๋ฌด๊ธฐ๋กœ ๊ณต๊ฒฉํ•  ๋•Œ๋Š” ๊ทธ ๊ตฌ์—ญ ์•ˆ์˜ ์ƒ๋ฌผ๋งˆ๋‹ค ๋”ฐ๋กœ ๊ณต๊ฒฉ ๊ตด๋ฆผ์„ ํ•ฉ๋‹ˆ๋‹ค(๋‹ค๋งŒ ๋งˆ์Šคํ„ฐ๋Š” ์ด๋ฅผ ๊ฐ„๋‹จํžˆ ํ•˜๋ ค๊ณ  ๊ณต๊ฒฉ ๊ตด๋ฆผ์„ ํ•œ ๋ฒˆ๋งŒ ํ•˜๊ฒŒ ํ•˜๊ณ , ๊ทธ ๊ฒฐ๊ณผ๋ฅผ ๊ตฌ์—ญ ์•ˆ ๊ฐ ๋ชฉํ‘œ์˜ ๋‚œ์ด๋„์™€ ๋น„๊ตํ•  ์ˆ˜๋„ ์žˆ์Šต๋‹ˆ๋‹ค). ์„ฑ๊ณตํ•˜๋ฉด ๋ชฉํ‘œ๋Š” ๊ทธ ํญ๋ฐœ ๋ฌด๊ธฐ์˜ ์ •์ƒ ํ”ผํ•ด๋ฅผ ์ž…๊ณ , ์‹คํŒจํ•ด๋„ ๋ณดํ†ต ๋” ์ ์€ ํ”ผํ•ด(๋ณดํ†ต 1์ )๋ฅผ ์ž…์Šต๋‹ˆ๋‹ค.

You can throw a grenade or similar explosive a short distance. Otherwise, you need another weapon or device (such as a grenade launcher or rocket launcher) to shoot them at the target area.

์ˆ˜๋ฅ˜ํƒ„์ด๋‚˜ ๋น„์Šทํ•œ ํญ๋ฐœ๋ฌผ์€ ๋‹จ๊ฑฐ๋ฆฌ๊นŒ์ง€ ๋˜์งˆ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๊ทธ๋ ‡์ง€ ์•Š๋‹ค๋ฉด ์ˆ˜๋ฅ˜ํƒ„ ๋ฐœ์‚ฌ๊ธฐ๋‚˜ ๋กœ์ผ“ ๋ฐœ์‚ฌ๊ธฐ ๊ฐ™์€ ๋‹ค๋ฅธ ๋ฌด๊ธฐ๋‚˜ ์žฅ์น˜๊ฐ€ ์žˆ์–ด์•ผ ๋ชฉํ‘œ ๊ตฌ์—ญ์œผ๋กœ ์  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

You can use Effort for damage with explosive weapons, but each level of Effort adds only 2 damage (instead of the normal 3).
PCs in the area of an explosive weapon make block or dodge rolls instead of the attacking character making attack rolls.

ํญ๋ฐœ ๋ฌด๊ธฐ์˜ ํ”ผํ•ด์—๋„ ๋ถ„๋ฐœ์„ ์“ธ ์ˆ˜ ์žˆ์ง€๋งŒ, ๋ถ„๋ฐœ 1๋‹จ๊ณ„๋งˆ๋‹ค(ํ‰์†Œ์˜ 3์ ์ด ์•„๋‹ˆ๋ผ) ํ”ผํ•ด๊ฐ€ 2์ ๋งŒ ๋Š˜์–ด๋‚ฉ๋‹ˆ๋‹ค.
ํญ๋ฐœ ๋ฌด๊ธฐ์˜ ์˜ํ–ฅ ๊ตฌ์—ญ์— ์žˆ๋Š” PC๋Š” ๊ณต๊ฒฉํ•˜๋Š” ์บ๋ฆญํ„ฐ๊ฐ€ ๊ณต๊ฒฉ ๊ตด๋ฆผ์„ ํ•˜๋Š” ๋Œ€์‹ , ์ž์‹ ์ด ๋ง‰๊ธฐ๋‚˜ ํ”ผํ•˜๊ธฐ ๊ตด๋ฆผ์„ ํ•ฉ๋‹ˆ๋‹ค.

Miscellaneous Items and Services

๊ธฐํƒ€ ๋ฌผํ’ˆ๊ณผ ์„œ๋น„์Šค

Exactly what items are available for sale varies greatly based on the setting---blasters and spaceships aren't available in a typical fantasy game, and a sci-fi game probably doesn't have many places where you could buy a sword. Items like food, lodging, and clothing are available in just about any setting, and in different levels of quality according to the price category. For example, you can buy an inexpensive meal, a moderately priced meal, an expensive meal, and so on. An inexpensive meal is light and probably not very nutritious. An expensive meal is available only in nice restaurants in certain locations. An exorbitant meal is probably a feast for a crowd, with the finest food and drink available.

์ •ํ™•ํžˆ ์–ด๋–ค ๋ฌผํ’ˆ์„ ์‚ด ์ˆ˜ ์žˆ๋Š”์ง€๋Š” ๋ฐฐ๊ฒฝ์— ๋”ฐ๋ผ ํฌ๊ฒŒ ๋‹ค๋ฆ…๋‹ˆ๋‹คโ€”๋ธ”๋ž˜์Šคํ„ฐ์™€ ์šฐ์ฃผ์„ ์€ ์ผ๋ฐ˜์ ์ธ ํŒํƒ€์ง€ ๊ฒŒ์ž„์—๋Š” ์—†๊ณ , SF ๊ฒŒ์ž„์—๋Š” ๊ฒ€์„ ์‚ด ๋งŒํ•œ ๊ณณ์ด ๋ณ„๋กœ ์—†์„ ๊ฒƒ์ž…๋‹ˆ๋‹ค. ์Œ์‹, ์ˆ™์†Œ, ์˜๋ณต ๊ฐ™์€ ๋ฌผํ’ˆ์€ ๊ฑฐ์˜ ๋ชจ๋“  ๋ฐฐ๊ฒฝ์— ์žˆ์œผ๋ฉฐ, ๊ฐ€๊ฒฉ ๋ฒ”์ฃผ์— ๋”ฐ๋ผ ํ’ˆ์งˆ๋„ ๋‹ค์–‘ํ•ฉ๋‹ˆ๋‹ค. ์˜ˆ๋ฅผ ๋“ค์–ด ์ €๋ ดํ•œ ์‹์‚ฌ, ๋ณดํ†ต ๊ฐ€๊ฒฉ ์‹์‚ฌ, ๊ณ ๊ฐ€ ์‹์‚ฌ ๋“ฑ์„ ์‚ด ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์ €๋ ดํ•œ ์‹์‚ฌ๋Š” ์–‘์ด ์ ๊ณ  ์˜์–‘๊ฐ€๋„ ๋ณ„๋กœ ์—†์„ ๊ฒƒ์ž…๋‹ˆ๋‹ค. ๊ณ ๊ฐ€ ์‹์‚ฌ๋Š” ํŠน์ • ์ง€์—ญ์˜ ์ข‹์€ ์‹๋‹น์—์„œ๋งŒ ๊ตฌํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ํ„ฐ๋ฌด๋‹ˆ์—†์ด ๋น„์‹ผ ์‹์‚ฌ๋Š” ์•„๋งˆ ์ตœ๊ณ ๊ธ‰ ์Œ์‹๊ณผ ์ˆ ๋กœ ์ฐจ๋ฆฐ ๋Œ€๊ทœ๋ชจ ์—ฐํšŒ์ผ ๊ฒƒ์ž…๋‹ˆ๋‹ค.

Lodging for a night is similar, although the bottom end starts out worse. An inexpensive night's lodging is probably a flea-ridden mat on the floor of a room filled with other lodgers. Moderate lodging is usually a private room with a decent bed. Very expensive lodging might be a suite of rooms with delicious meals and personal services (such as massages and laundry) included.

ํ•˜๋ฃป๋ฐค ์ˆ™๋ฐ•๋„ ๋น„์Šทํ•˜์ง€๋งŒ ์ตœํ•˜์œ„ ๋“ฑ๊ธ‰์€ ๋” ์—ด์•…ํ•ฉ๋‹ˆ๋‹ค. ์ €๋ ดํ•œ ์ˆ™๋ฐ•์€ ๋‹ค๋ฅธ ํˆฌ์ˆ™๊ฐ๋“ค๋กœ ๊ฐ€๋“ํ•œ ๋ฐฉ๋ฐ”๋‹ฅ์— ๊น ๋ฒผ๋ฃฉํˆฌ์„ฑ์ด ๋งคํŠธ์ผ ๊ฐ€๋Šฅ์„ฑ์ด ํฝ๋‹ˆ๋‹ค. ๋ณดํ†ต ๊ฐ€๊ฒฉ ์ˆ™๋ฐ•์€ ๋ณดํ†ต ๊ดœ์ฐฎ์€ ์นจ๋Œ€๊ฐ€ ์žˆ๋Š” ๊ฐœ์ธ์‹ค์ž…๋‹ˆ๋‹ค. ๋งค์šฐ ๊ณ ๊ฐ€ ์ˆ™๋ฐ•์€ ๋ง›์žˆ๋Š” ์‹์‚ฌ์™€ (๋งˆ์‚ฌ์ง€๋‚˜ ์„ธํƒ ๊ฐ™์€) ๊ฐœ์ธ ์„œ๋น„์Šค๊ฐ€ ํฌํ•จ๋œ ์Šค์œ„ํŠธ๋ฃธ์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

Inexpensive clothing is just a step up from rags, but moderately priced clothing is decent enough. For a formal party, you'd want expensive clothing. Rich people likely wear very expensive clothing most of the time, and put on exorbitant clothing (and jewelry) when they go to a fancy party.

์ €๋ ดํ•œ ์˜๋ณต์€ ๋ˆ„๋”๊ธฐ๋ณด๋‹ค ๊ฒจ์šฐ ํ•œ ๋‹จ๊ณ„ ๋‚˜์€ ์ˆ˜์ค€์ด์ง€๋งŒ, ๋ณดํ†ต ๊ฐ€๊ฒฉ ์˜๋ณต์€ ๊ทธ๋Ÿฐ๋Œ€๋กœ ๊ดœ์ฐฎ์Šต๋‹ˆ๋‹ค. ๊ฒฉ์‹ ์žˆ๋Š” ํŒŒํ‹ฐ์—๋Š” ๊ณ ๊ฐ€ ์˜๋ณต์ด ํ•„์š”ํ•  ๊ฒƒ์ž…๋‹ˆ๋‹ค. ๋ถ€์œ ํ•œ ์‚ฌ๋žŒ์€ ํ‰์†Œ์— ๋งค์šฐ ๊ณ ๊ฐ€ ์˜๋ณต์„ ์ž…๊ณ , ํ™”๋ คํ•œ ํŒŒํ‹ฐ์— ๊ฐˆ ๋•Œ๋Š” ํ„ฐ๋ฌด๋‹ˆ์—†์ด ๋น„์‹ผ ์˜๋ณต(๊ณผ ๋ณด์„)์„ ๊ฑธ์น  ๊ฐ€๋Šฅ์„ฑ์ด ํฝ๋‹ˆ๋‹ค.

Equipment Levels

์žฅ๋น„ ๋ ˆ๋ฒจ

Typical equipment is about level 4---less if it's of inferior quality or materials, more if it's of superior quality or materials. This means that in a setting based on the distant past, the default level might be 3, while in the future it might be 5 or 6. So an average serf's tool in the Dark Ages is level 3, easily broken, while an average tool on a space station is level 6, made of advanced polymers. A tiny item like a ring or watch will usually have a lower level, and a large item like a car will have a higher level.

์ผ๋ฐ˜์ ์ธ ์žฅ๋น„๋Š” ๋Œ€๋žต ๋ ˆ๋ฒจ 4์ž…๋‹ˆ๋‹คโ€”ํ’ˆ์งˆ์ด๋‚˜ ์žฌ๋ฃŒ๊ฐ€ ์—ด๋“ฑํ•˜๋ฉด ๊ทธ๋ณด๋‹ค ๋‚ฎ๊ณ , ์šฐ์ˆ˜ํ•˜๋ฉด ๊ทธ๋ณด๋‹ค ๋†’์Šต๋‹ˆ๋‹ค. ์ฆ‰ ๋จผ ๊ณผ๊ฑฐ๋ฅผ ๋ฐฐ๊ฒฝ์œผ๋กœ ํ•œ ๋ฐฐ๊ฒฝ์—์„œ๋Š” ๊ธฐ๋ณธ ๋ ˆ๋ฒจ์ด 3์ผ ์ˆ˜ ์žˆ๊ณ , ๋ฏธ๋ž˜์—์„œ๋Š” 5๋‚˜ 6์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๊ทธ๋ž˜์„œ ์•”ํ‘์‹œ๋Œ€ ํ‰๋ฒ”ํ•œ ๋†๋…ธ์˜ ๋„๊ตฌ๋Š” ๋ ˆ๋ฒจ 3์ด๋ผ ์‰ฝ๊ฒŒ ๋ถ€์„œ์ง€์ง€๋งŒ, ์šฐ์ฃผ ์ •๊ฑฐ์žฅ์˜ ํ‰๋ฒ”ํ•œ ๋„๊ตฌ๋Š” ์ฒจ๋‹จ ๊ณ ๋ถ„์ž ์žฌ๋ฃŒ๋กœ ๋งŒ๋“ค์–ด์ ธ ๋ ˆ๋ฒจ 6์ž…๋‹ˆ๋‹ค. ๋ฐ˜์ง€๋‚˜ ์‹œ๊ณ„์ฒ˜๋Ÿผ ์ž‘์€ ๋ฌผ๊ฑด์€ ๋ณดํ†ต ๋ ˆ๋ฒจ์ด ๋” ๋‚ฎ๊ณ , ์ž๋™์ฐจ์ฒ˜๋Ÿผ ํฐ ๋ฌผ๊ฑด์€ ๋ ˆ๋ฒจ์ด ๋” ๋†’์Šต๋‹ˆ๋‹ค.

Cyphers

์‚ฌ์ดํผ

Cyphers are one-use abilities. In some settings, cyphers are physical items, like a magic potion or high-tech gizmo, but you shouldn't think of them as regular equipment like backpacks, swords, and horses---they have special rules and often aren't available to buy or sell. Cyphers are more like special abilities (from your type or focus) than common equipment. A later section has more information on cyphers, including how they work, how many you can carry, and how to get them.

์‚ฌ์ดํผ๋Š” ์ผํšŒ์šฉ ๋Šฅ๋ ฅ์ž…๋‹ˆ๋‹ค. ์–ด๋–ค ๋ฐฐ๊ฒฝ์—์„œ๋Š” ์‚ฌ์ดํผ๊ฐ€ ๋งˆ๋ฒ• ๋ฌผ์•ฝ์ด๋‚˜ ์ฒจ๋‹จ ์žฅ์น˜ ๊ฐ™์€ ๋ฌผ๋ฆฌ์ ์ธ ๋ฌผ๊ฑด์ด์ง€๋งŒ, ๋ฐฐ๋‚ญ์ด๋‚˜ ๊ฒ€์ด๋‚˜ ๋ง ๊ฐ™์€ ์ผ๋ฐ˜ ์žฅ๋น„์™€ ๋˜‘๊ฐ™์ด ์—ฌ๊ฒจ์„œ๋Š” ์•ˆ ๋ฉ๋‹ˆ๋‹คโ€”์‚ฌ์ดํผ์—๋Š” ํŠน์ˆ˜ ๊ทœ์น™์ด ์žˆ๊ณ , ํ”ํžˆ ์‚ฌ๊ณ ํŒ” ์ˆ˜๋„ ์—†์Šต๋‹ˆ๋‹ค. ์‚ฌ์ดํผ๋Š” ์ผ๋ฐ˜ ์žฅ๋น„๋ณด๋‹ค๋Š” (์œ ํ˜•์ด๋‚˜ ํŠน์ง•์—์„œ ๋‚˜์˜ค๋Š”) ํŠน์ˆ˜ ๋Šฅ๋ ฅ์— ๋” ๊ฐ€๊น์Šต๋‹ˆ๋‹ค. ์‚ฌ์ดํผ๊ฐ€ ์–ด๋–ป๊ฒŒ ์ž‘๋™ํ•˜๋Š”์ง€, ๋ช‡ ๊ฐœ๊นŒ์ง€ ์ง€๋‹ ์ˆ˜ ์žˆ๋Š”์ง€, ์–ด๋–ป๊ฒŒ ์–ป๋Š”์ง€๋Š” ๋’ค์˜ ์žฅ์—์„œ ๋” ์ž์„ธํžˆ ๋‹ค๋ฃน๋‹ˆ๋‹ค.

Some character types and some foci allow you to craft cyphers, modify the power level of a cypher, or use a cypher more than once.

์ผ๋ถ€ ์บ๋ฆญํ„ฐ ์œ ํ˜•๊ณผ ํŠน์ง•์€ ์‚ฌ์ดํผ๋ฅผ ์ œ์ž‘ํ•˜๊ฑฐ๋‚˜, ์‚ฌ์ดํผ์˜ ์œ„๋ ฅ ์ˆ˜์ค€์„ ๋ฐ”๊พธ๊ฑฐ๋‚˜, ์‚ฌ์ดํผ๋ฅผ ํ•œ ๋ฒˆ ๋„˜๊ฒŒ ์“ธ ์ˆ˜ ์žˆ๊ฒŒ ํ•ด ์ค๋‹ˆ๋‹ค.

It is likely that if you play a character for a while, you'll end up with a cypher you've had before, and that's totally fine. It's also okay if you end up with two of the same cypher at the same time, but if that happens you might want to discard one so you have more options.

์บ๋ฆญํ„ฐ๋ฅผ ํ•œ๋™์•ˆ ํ”Œ๋ ˆ์ดํ•˜๋‹ค ๋ณด๋ฉด ์˜ˆ์ „์— ๊ฐ€์กŒ๋˜ ์‚ฌ์ดํผ๋ฅผ ๋‹ค์‹œ ์–ป๊ฒŒ ๋  ์ˆ˜๋„ ์žˆ์œผ๋ฉฐ, ๊ทธ๊ฒƒ์€ ์ „ํ˜€ ๋ฌธ์ œ๊ฐ€ ๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ๊ฐ™์€ ์‚ฌ์ดํผ๋ฅผ ๋™์‹œ์— ๋‘ ๊ฐœ ๊ฐ–๊ฒŒ ๋˜์–ด๋„ ๊ดœ์ฐฎ์ง€๋งŒ, ๊ทธ๋Ÿฐ ๊ฒฝ์šฐ ์„ ํƒ์ง€๋ฅผ ๋Š˜๋ฆฌ๊ธฐ ์œ„ํ•ด ํ•˜๋‚˜๋ฅผ ๋ฒ„๋ฆฌ๊ณ  ์‹ถ์„ ์ˆ˜๋„ ์žˆ์Šต๋‹ˆ๋‹ค.

Artifacts

์•„ํ‹ฐํŒฉํŠธ

Artifacts are like cyphers in that they're more like special abilities than common equipment. Unlike cyphers, artifacts can be used more than once.

์•„ํ‹ฐํŒฉํŠธ๋Š” ์ผ๋ฐ˜ ์žฅ๋น„๋ณด๋‹ค ํŠน์ˆ˜ ๋Šฅ๋ ฅ์— ๊ฐ€๊น๋‹ค๋Š” ์ ์—์„œ ์‚ฌ์ดํผ์™€ ๋น„์Šทํ•ฉ๋‹ˆ๋‹ค. ๋‹ค๋งŒ ์‚ฌ์ดํผ์™€ ๋‹ฌ๋ฆฌ ์•„ํ‹ฐํŒฉํŠธ๋Š” ํ•œ ๋ฒˆ ๋„˜๊ฒŒ ์“ธ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

Every artifact has a special statistic called depletion, which is usually written as a number range, like "1 in 1d6" or "1--3 in 1d20." When you use or activate an artifact, you roll the die in the depletion stat. If your roll is in the depletion range of numbers, the artifact works, but that is its last use.

๋ชจ๋“  ์•„ํ‹ฐํŒฉํŠธ์—๋Š” ๊ณ ๊ฐˆ์ด๋ผ๋Š” ํŠน์ˆ˜ ์ˆ˜์น˜๊ฐ€ ์žˆ์œผ๋ฉฐ, ๋ณดํ†ต "1d6 ์ค‘ 1" ๋˜๋Š” "1d20 ์ค‘ 1--3"์ฒ˜๋Ÿผ ์ˆซ์ž ๋ฒ”์œ„๋กœ ์ ํ˜€ ์žˆ์Šต๋‹ˆ๋‹ค. ์•„ํ‹ฐํŒฉํŠธ๋ฅผ ์“ฐ๊ฑฐ๋‚˜ ๋ฐœ๋™ํ•  ๋•Œ๋Š” ๊ณ ๊ฐˆ ์ˆ˜์น˜์— ์ ํžŒ ์ฃผ์‚ฌ์œ„๋ฅผ ๊ตด๋ฆฝ๋‹ˆ๋‹ค. ๊ตด๋ฆผ ๊ฒฐ๊ณผ๊ฐ€ ๊ณ ๊ฐˆ ๋ฒ”์œ„ ์•ˆ์— ๋“ค๋ฉด ์•„ํ‹ฐํŒฉํŠธ๋Š” ์ž‘๋™ํ•˜์ง€๋งŒ, ๊ทธ๊ฒƒ์ด ๋งˆ์ง€๋ง‰ ์‚ฌ์šฉ์ด ๋ฉ๋‹ˆ๋‹ค.

Some rare artifacts have a depletion stat of "---" which means they never deplete.

์ผ๋ถ€ ํฌ๊ท€ํ•œ ์•„ํ‹ฐํŒฉํŠธ๋Š” ๊ณ ๊ฐˆ ์ˆ˜์น˜๊ฐ€ "โ€”"์ด๋ฉฐ, ์ด๋Š” ์ ˆ๋Œ€ ๊ณ ๊ฐˆ๋˜์ง€ ์•Š๋Š”๋‹ค๋Š” ๋œป์ž…๋‹ˆ๋‹ค.

Artifact depletion means you never have to keep track of how many charges an item has or its "battery level."

์•„ํ‹ฐํŒฉํŠธ ๊ณ ๊ฐˆ ๋•๋ถ„์— ๋ฌผ๊ฑด์˜ ์ถฉ์ „ ํšŸ์ˆ˜๋‚˜ "๋ฐฐํ„ฐ๋ฆฌ ์ž”๋Ÿ‰"์„ ์ผ์ผ์ด ์ถ”์ ํ•  ํ•„์š”๊ฐ€ ์—†์Šต๋‹ˆ๋‹ค.

The GM has more information about artifacts.

์•„ํ‹ฐํŒฉํŠธ์— ๋Œ€ํ•œ ๋” ์ž์„ธํ•œ ์ •๋ณด๋Š” ๋งˆ์Šคํ„ฐ๊ฐ€ ๊ฐ–๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค.

Real-World Equipment

ํ˜„์‹ค ์„ธ๊ณ„ ์žฅ๋น„

The following items (and anything else appropriate to The Real World Genre, meaning modern-day Earth) are usually available for purchase.

๋‹ค์Œ ๋ฌผํ’ˆ(๊ทธ๋ฆฌ๊ณ  ํ˜„์‹ค ์„ธ๊ณ„ ์žฅ๋ฅด, ์ฆ‰ ํ˜„๋Œ€ ์ง€๊ตฌ์— ์–ด์šธ๋ฆฌ๋Š” ๋‹ค๋ฅธ ๋ชจ๋“  ๊ฒƒ)์€ ๋ณดํ†ต ๊ตฌ๋งคํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

For any game set in the modern day, catalogs or shopping websites can provide prices for any kind of item that you might need. Likewise for historical games, an internet search can quickly get you price lists from old mail-order catalogues.

ํ˜„๋Œ€๋ฅผ ๋ฐฐ๊ฒฝ์œผ๋กœ ํ•œ ๊ฒŒ์ž„์ด๋ผ๋ฉด ์นดํƒˆ๋กœ๊ทธ๋‚˜ ์‡ผํ•‘ ์›น์‚ฌ์ดํŠธ์—์„œ ํ•„์š”ํ•œ ์–ด๋–ค ๋ฌผ๊ฑด์ด๋“  ๊ฐ€๊ฒฉ์„ ์ฐพ์„ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๋งˆ์ฐฌ๊ฐ€์ง€๋กœ ์‚ฌ๊ทน ๊ฒŒ์ž„์ด๋ผ๋ฉด ์ธํ„ฐ๋„ท ๊ฒ€์ƒ‰์œผ๋กœ ์˜› ์šฐํŽธ ์ฃผ๋ฌธ ์นดํƒˆ๋กœ๊ทธ์˜ ๊ฐ€๊ฒฉํ‘œ๋ฅผ ๋น ๋ฅด๊ฒŒ ์ฐพ์„ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

Inexpensive Items

์ €๋ ดํ•œ ๋ฌผ๊ฑด

ItemNote
Bullets (50)Ammunition for handguns and rifles
Case of beer
Duct tape rollLevel 2 adhesive, level 3 with multiple layers; eases various tasks
Energy bars, box of 12Reasonable one-day sustenance for two or three people
Fast foodOne serving
FlashlightNormal light out to short distance
Hostel roomOne night in a shared room; traveler provides own bedding
Knife, simpleLight weapon; easily destroyed
Padlock with keysLevel 3 lock
Snack food
Trail rations (1 day)
๋ฌผ๊ฑด์„ค๋ช…
์ด์•Œ(50๋ฐœ)๊ถŒ์ด๊ณผ ์†Œ์ด์šฉ ํƒ„์•ฝ
๋งฅ์ฃผ ํ•œ ์ƒ์ž
๋•ํŠธ ํ…Œ์ดํ”„ ํ•œ ๋กค๋ ˆ๋ฒจ 2 ์ ‘์ฐฉ๋ ฅ, ์—ฌ๋Ÿฌ ๊ฒน ์“ฐ๋ฉด ๋ ˆ๋ฒจ 3; ๋‹ค์–‘ํ•œ ์ผ์„ ์™„ํ™”ํ•จ
์—๋„ˆ์ง€๋ฐ” ํ•œ ์ƒ์ž(12๊ฐœ)๋‘์„ธ ๋ช…์ด ํ•˜๋ฃจ ๋จน๊ธฐ์— ์ ๋‹นํ•œ ์‹๋Ÿ‰
ํŒจ์ŠคํŠธํ‘ธ๋“œ1์ธ๋ถ„
์†์ „๋“ฑ๋‹จ๊ฑฐ๋ฆฌ๊นŒ์ง€ ์ •์ƒ์ ์ธ ๋น›
ํ˜ธ์Šคํ…” ๋ฐฉ๋‹ค๋ฅธ ์‚ฌ๋žŒ๊ณผ ํ•จ๊ป˜ ์“ฐ๋Š” ๋ฐฉ์—์„œ ํ•˜๋ฃป๋ฐค; ์—ฌํ–‰์ž๊ฐ€ ์ง์ ‘ ์นจ๊ตฌ ์ง€์ฐธ
๋‹จ์ˆœํ•œ ์นผ๊ฒฝ์žฅ ๋ฌด๊ธฐ; ์‰ฝ๊ฒŒ ๋ถ€์„œ์ง
์—ด์‡  ๋‹ฌ๋ฆฐ ์ž๋ฌผ์‡ ๋ ˆ๋ฒจ 3 ์ž๋ฌผ์‡ 
๊ฐ„์‹
๋น„์ƒ์‹๋Ÿ‰(1์ผ๋ถ„)

Easily destroyed: The item might break on a GM intrusion, through frequent use, over time, or for no apparent reason at all.

์‰ฝ๊ฒŒ ๋ถ€์„œ์ง: ๋งˆ์Šคํ„ฐ ๊ฐœ์ž…์œผ๋กœ, ์žฆ์€ ์‚ฌ์šฉ์œผ๋กœ, ์‹œ๊ฐ„์ด ์ง€๋‚˜๋ฉฐ, ๋˜๋Š” ๋šœ๋ ทํ•œ ์ด์œ  ์—†์ด๋„ ๋ฌผ๊ฑด์ด ๋ง๊ฐ€์งˆ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

Moderately Priced Items

๋ณดํ†ต ๊ฐ€๊ฒฉ ๋ฌผ๊ฑด

ItemNote
Backpack
Bag of heavy tools
Bag of light tools
BinocularsAsset for perception tasks at long range or longer
Bolt cutterCuts objects like bolts, chains, and bars up to level 5
Climbing gearAsset for climbing tasks
CrowbarAsset for prying open things
Electric lanternNormal light in an immediate area, dim light in a short area; three to four hours
First aid kitAsset for healing tasks; five uses
Hand grenadeExplosive weapon, can be thrown a short distance, inflicts 4 damage in immediate radius
HandcuffsLevel 4 restraints
Hunting knifeLight weapon
Leather jacketLight armor
MacheteMedium weapon
Mobile phone
NightstickLight weapon
RopeNylon, 50 feet (16 m)
ShieldCan block wounds
Sleeping bag
TentFits two adults
๋ฌผ๊ฑด์„ค๋ช…
๋ฐฐ๋‚ญ
์ค‘์žฅ๋น„ ๊ณต๊ตฌ ๊ฐ€๋ฐฉ
๊ฒฝ์žฅ๋น„ ๊ณต๊ตฌ ๊ฐ€๋ฐฉ
์Œ์•ˆ๊ฒฝ์žฅ๊ฑฐ๋ฆฌ ์ด์ƒ์—์„œ ์ง€๊ฐ ์ผ์— ๋ณดํƒฌ
๋ณผํŠธ ์ปคํ„ฐ๋ ˆ๋ฒจ 5๊นŒ์ง€ ๋ณผํŠธ, ์‚ฌ์Šฌ, ์ฐฝ์‚ด ๋“ฑ์„ ์ ˆ๋‹จ
๋“ฑ๋ฐ˜ ์žฅ๋น„๋“ฑ๋ฐ˜ ์ผ์— ๋ณดํƒฌ
์‡ ์ง€๋ ˆ์–ต์ง€๋กœ ์—ด ๋•Œ ๋ณดํƒฌ
์ „๊ธฐ ๋žœํ„ด์ง€๊ทผ๊ฑฐ๋ฆฌ ๊ตฌ์—ญ์— ์ •์ƒ์ ์ธ ๋น›, ๋‹จ๊ฑฐ๋ฆฌ ๊ตฌ์—ญ์— ํฌ๋ฏธํ•œ ๋น›; 3~4์‹œ๊ฐ„
์‘๊ธ‰์ฒ˜์น˜ ํ‚คํŠธ์น˜์œ  ์ผ์— ๋ณดํƒฌ; 5ํšŒ ์‚ฌ์šฉ
์ˆ˜๋ฅ˜ํƒ„ํญ๋ฐœ ๋ฌด๊ธฐ, ๋‹จ๊ฑฐ๋ฆฌ๊นŒ์ง€ ๋˜์งˆ ์ˆ˜ ์žˆ์Œ, ์ง€๊ทผ๊ฑฐ๋ฆฌ ๋ฐ˜๊ฒฝ์— ํ”ผํ•ด 4์ 
์ˆ˜๊ฐ‘๋ ˆ๋ฒจ 4 ๊ตฌ์†๊ตฌ
์‚ฌ๋ƒฅ์นผ๊ฒฝ์žฅ ๋ฌด๊ธฐ
๊ฐ€์ฃฝ ์žฌํ‚ท๊ฒฝ์žฅ ๋ฐฉ์–ด๊ตฌ
๋งˆ์ฒดํ…Œ์ค‘ํ˜• ๋ฌด๊ธฐ
ํœด๋Œ€ํฐ
๊ฒฝ์ฐฐ๋ด‰๊ฒฝ์žฅ ๋ฌด๊ธฐ
๋ฐง์ค„๋‚˜์ผ๋ก , 50ํ”ผํŠธ(16m)
๋ฐฉํŒจ๋ถ€์ƒ์„ ๋ง‰์„ ์ˆ˜ ์žˆ์Œ
์นจ๋‚ญ
ํ…ํŠธ์„ฑ์ธ ๋‘ ๋ช…์ด ๋“ค์–ด๊ฐ

Expensive Items

๊ณ ๊ฐ€ ๋ฌผ๊ฑด

ItemNote
BowMedium weapon, long range
Cold weather camping gearWounds from cold temperature environments are reduced by two steps
Computer/LaptopApps and internet, asset on knowledgeโ€‘based tasks
Disguise kitAsset for disguise tasks; five uses
High-end mealHearty and extravagant meal for two or three at a high-end restaurant
Hotel room, moderateOne week in a modern room with wifi
Kevlar vestMedium armor
Light handgunLight weapon, short range
Lodge roomExtravagant couple of nights for two
Medium handgunMedium weapon, long range
Nightvision gogglesReasonably accurate vision in darkness up to long range
Portable hidden cameraTransmits at long range
Portable hidden microphoneTransmits at long range
RifleMedium weapon, long range, attack hindered if fired with one hand
Scuba gearBreathe underwater for an hour, down to 130 feet (40 m)
ShotgunHeavy weapon, immediate range, extreme range extends to short range, attack hindered if fired with one hand
Shotgun (sawed off)Medium weapon, immediate range, extreme range extends to short range
SmartphoneMobile phone with apps, internet access, and immediate-range flashlight, asset on knowledge tasks that can be found on the internet
StraightjacketLevel 4 restraint, hand tasks hindered by two steps
๋ฌผ๊ฑด์„ค๋ช…
ํ™œ์ค‘ํ˜• ๋ฌด๊ธฐ, ์žฅ๊ฑฐ๋ฆฌ
๋ฐฉํ•œ ์บ ํ•‘ ์žฅ๋น„์ €์˜จ ํ™˜๊ฒฝ์œผ๋กœ ์ธํ•œ ๋ถ€์ƒ์ด ๋‘ ๋‹จ๊ณ„ ์ค„์–ด๋“ฆ
์ปดํ“จํ„ฐ/๋…ธํŠธ๋ถ์•ฑ๊ณผ ์ธํ„ฐ๋„ท, ์ง€์‹ ๊ธฐ๋ฐ˜ ์ผ์— ๋ณดํƒฌ
๋ณ€์žฅ ๋„๊ตฌ๋ณ€์žฅ ์ผ์— ๋ณดํƒฌ; 5ํšŒ ์‚ฌ์šฉ
๊ณ ๊ธ‰ ์‹์‚ฌ๋‘์„ธ ๋ช…์ด ๊ณ ๊ธ‰ ๋ ˆ์Šคํ† ๋ž‘์—์„œ ์ฆ๊ธฐ๋Š” ํ‘ธ์งํ•˜๊ณ  ํ˜ธํ™”๋กœ์šด ์‹์‚ฌ
ํ˜ธํ…” ๋ฐฉ, ๋ณดํ†ต์™€์ดํŒŒ์ด๊ฐ€ ๋˜๋Š” ํ˜„๋Œ€์ ์ธ ๋ฐฉ์—์„œ 1์ฃผ์ผ
์ผ€๋ธ”๋ผ ์กฐ๋ผ์ค‘ํ˜• ๋ฐฉ์–ด๊ตฌ
๊ฒฝ๊ถŒ์ด๊ฒฝ์žฅ ๋ฌด๊ธฐ, ๋‹จ๊ฑฐ๋ฆฌ
๋กฏ์ง€ ๊ฐ์‹ค๋‘ ๋ช…์ด ์ฆ๊ธฐ๋Š” ํ˜ธํ™”๋กœ์šด ๋ฉฐ์น  ๋ฐค
์ค‘ํ˜• ๊ถŒ์ด์ค‘ํ˜• ๋ฌด๊ธฐ, ์žฅ๊ฑฐ๋ฆฌ
์•ผ๊ฐ„ํˆฌ์‹œ๊ฒฝ์žฅ๊ฑฐ๋ฆฌ๊นŒ์ง€ ์–ด๋‘  ์†์—์„œ๋„ ๊ฝค ์ •ํ™•ํ•œ ์‹œ์•ผ ํ™•๋ณด
ํœด๋Œ€์šฉ ์€๋‹‰ ์นด๋ฉ”๋ผ์žฅ๊ฑฐ๋ฆฌ๊นŒ์ง€ ์†ก์‹ 
ํœด๋Œ€์šฉ ์€๋‹‰ ๋งˆ์ดํฌ์žฅ๊ฑฐ๋ฆฌ๊นŒ์ง€ ์†ก์‹ 
์†Œ์ด์ค‘ํ˜• ๋ฌด๊ธฐ, ์žฅ๊ฑฐ๋ฆฌ, ํ•œ ์†์œผ๋กœ ์˜๋ฉด ๊ณต๊ฒฉ ๋ฐฉํ•ด๋ฐ›์Œ
์Šค์ฟ ๋ฒ„ ์žฅ๋น„์ˆ˜์‹ฌ 130ํ”ผํŠธ(40m)๊นŒ์ง€, ํ•œ ์‹œ๊ฐ„ ๋™์•ˆ ์ˆ˜์ค‘ ํ˜ธํก
์‚ฐํƒ„์ด์ค‘์žฅ ๋ฌด๊ธฐ, ์ง€๊ทผ๊ฑฐ๋ฆฌ, ์ดˆ์žฅ๊ฑฐ๋ฆฌ๊ฐ€ ๋‹จ๊ฑฐ๋ฆฌ๊นŒ์ง€ ํ™•์žฅ๋จ, ํ•œ ์†์œผ๋กœ ์˜๋ฉด ๊ณต๊ฒฉ ๋ฐฉํ•ด๋ฐ›์Œ
ํ†ฑ์งˆํ•œ ์‚ฐํƒ„์ด์ค‘ํ˜• ๋ฌด๊ธฐ, ์ง€๊ทผ๊ฑฐ๋ฆฌ, ์ดˆ์žฅ๊ฑฐ๋ฆฌ๊ฐ€ ๋‹จ๊ฑฐ๋ฆฌ๊นŒ์ง€ ํ™•์žฅ๋จ
์Šค๋งˆํŠธํฐ์•ฑ๊ณผ ์ธํ„ฐ๋„ท ์ ‘์†์ด ๊ฐ€๋Šฅํ•˜๊ณ  ์ง€๊ทผ๊ฑฐ๋ฆฌ๋ฅผ ๋น„์ถ”๋Š” ์†์ „๋“ฑ์ด ๋‹ฌ๋ฆฐ ํœด๋Œ€ํฐ, ์ธํ„ฐ๋„ท์—์„œ ์ฐพ์„ ์ˆ˜ ์žˆ๋Š” ์ง€์‹ ์ผ์— ๋ณดํƒฌ
๊ตฌ์†๋ณต๋ ˆ๋ฒจ 4 ๊ตฌ์†๊ตฌ, ์† ๊ด€๋ จ ์ผ์ด ๋‘ ๋‹จ๊ณ„ ๋ฐฉํ•ด๋ฐ›์Œ

Very Expensive Items

๋งค์šฐ ๊ณ ๊ฐ€ ๋ฌผ๊ฑด

ItemNote
Assault rifleHeavy weapon, rapid-fire weapon, long range
Heavy handgunHeavy weapon, long range
Heavy rifleHeavy weapon, 300-foot (90 m) range
Military body armorHeavy armor
Small boatSail or engine, comfortably carries about six people
Submachine gunMedium weapon, rapid-fire weapon, short range
Used carFairly reliable, seats four
๋ฌผ๊ฑด์„ค๋ช…
๋Œ๊ฒฉ์†Œ์ด์ค‘์žฅ ๋ฌด๊ธฐ, ์—ฐ์‚ฌ ๋ฌด๊ธฐ, ์žฅ๊ฑฐ๋ฆฌ
์ค‘์žฅ๊ถŒ์ด์ค‘์žฅ ๋ฌด๊ธฐ, ์žฅ๊ฑฐ๋ฆฌ
์ค‘์žฅ์†Œ์ด์ค‘์žฅ ๋ฌด๊ธฐ, ์‚ฌ๊ฑฐ๋ฆฌ 300ํ”ผํŠธ(90m)
๊ตฐ์šฉ ๋ฐฉํƒ„๋ณต์ค‘์žฅ ๋ฐฉ์–ด๊ตฌ
์†Œํ˜• ๋ณดํŠธ๋›์ด๋‚˜ ์—”์ง„, ์•ฝ ์—ฌ์„ฏ ๋ช…์ด ํŽธํ•˜๊ฒŒ ํƒ‘์Šน
๊ธฐ๊ด€๋‹จ์ด์ค‘ํ˜• ๋ฌด๊ธฐ, ์—ฐ์‚ฌ ๋ฌด๊ธฐ, ๋‹จ๊ฑฐ๋ฆฌ
์ค‘๊ณ ์ฐจ๊ฝค ์‹ ๋ขฐํ•  ๋งŒํ•จ, 4์ธ์Šน

Exorbitant Items

ํ„ฐ๋ฌด๋‹ˆ์—†์ด ๋น„์‹ผ ๋ฌผ๊ฑด

ItemNote
Large boatSail or engine, comfortably carries twenty people
Luxury carSUV, limousine, or anything with advanced features, comfortably seats four to six people
Sports carFast and flashy, seats two or three
๋ฌผ๊ฑด์„ค๋ช…
๋Œ€ํ˜• ๋ณดํŠธ๋›์ด๋‚˜ ์—”์ง„, ์Šค๋ฌด ๋ช…์ด ํŽธํ•˜๊ฒŒ ํƒ‘์Šน
๊ณ ๊ธ‰์ฐจSUV, ๋ฆฌ๋ฌด์ง„, ๋˜๋Š” ์ฒจ๋‹จ ๊ธฐ๋Šฅ์ด ๋‹ฌ๋ฆฐ ์ฐจ๋Ÿ‰, ๋„ค๋‹ค์„ฏ ๋ช…์ด ํŽธํ•˜๊ฒŒ ํƒ‘์Šน
์Šคํฌ์ธ ์นด๋น ๋ฅด๊ณ  ํ™”๋ คํ•จ, 2~3์ธ์Šน

If desired, the group can ignore ammunition amounts for guns, bows, and the like and simply rely on GM intrusions to indicate when one runs out of ammo. Running out of ammo is a great and easy intrusion for when a player rolls a 1 with a weapon that uses it.

์›ํ•œ๋‹ค๋ฉด ๊ทธ๋ฃน์€ ์ด์ด๋‚˜ ํ™œ ๋“ฑ์˜ ํƒ„์•ฝ ์ˆ˜๋Ÿ‰์„ ๋ฌด์‹œํ•˜๊ณ , ๊ทธ์ € ๋งˆ์Šคํ„ฐ ๊ฐœ์ž…์œผ๋กœ ํƒ„์•ฝ์ด ๋–จ์–ด์ง€๋Š” ์‹œ์ ์„ ์•Œ๋ ค ์ฃผ๋Š” ๋ฐ ๋งก๊ธธ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ํ”Œ๋ ˆ์ด์–ด๊ฐ€ ํƒ„์•ฝ์„ ์“ฐ๋Š” ๋ฌด๊ธฐ๋กœ 1์„ ๊ตด๋ ธ์„ ๋•Œ ํƒ„์•ฝ์ด ๋–จ์–ด์ง€๋Š” ๊ฒƒ์€ ํ›Œ๋ฅญํ•˜๊ณ  ์†์‰ฌ์šด ๊ฐœ์ž…์ž…๋‹ˆ๋‹ค.

Real-World Currency Equivalences

ํ˜„์‹ค ์„ธ๊ณ„ ํ™”ํ ํ™˜์‚ฐ

Here are some suggested real-world currency values (in US dollars) for the general price categories.

์ผ๋ฐ˜ ๊ฐ€๊ฒฉ ๋ฒ”์ฃผ์— ๋Œ€์‘ํ•˜๋Š” ํ˜„์‹ค ์„ธ๊ณ„ ํ™”ํ ๊ฐ€์น˜(๋ฏธ๊ตญ ๋‹ฌ๋Ÿฌ ๊ธฐ์ค€) ์˜ˆ์‹œ๋Š” ๋‹ค์Œ๊ณผ ๊ฐ™์Šต๋‹ˆ๋‹ค.

CategoryDollar Value
Inexpensive$10--$20
Moderate$100--$200
Expensive$1,000--$2,000
Very expensive$10,000---$20,000
Exorbitant$100,000---$200,000
๋ฒ”์ฃผ๋‹ฌ๋Ÿฌ ๊ฐ€์น˜
์ €๋ ด$10~$20
๋ณดํ†ต$100~$200
๊ณ ๊ฐ€$1,000~$2,000
๋งค์šฐ ๊ณ ๊ฐ€$10,000~$20,000
ํ„ฐ๋ฌด๋‹ˆ์—†์ด ๋น„์Œˆ$100,000~$200,000

Fantasy Equipment

ํŒํƒ€์ง€ ์žฅ๋น„

In a typical pseudo-Medieval fantasy setting, the following items (and anything else appropriate to that time period) are usually available.

์ „ํ˜•์ ์ธ ์œ ์‚ฌ ์ค‘์„ธ ํŒํƒ€์ง€ ๋ฐฐ๊ฒฝ์—์„œ๋Š” ๋‹ค์Œ ๋ฌผํ’ˆ(๊ทธ๋ฆฌ๊ณ  ๊ทธ ์‹œ๋Œ€์— ์–ด์šธ๋ฆฌ๋Š” ๋‹ค๋ฅธ ๋ชจ๋“  ๊ฒƒ)์„ ๋ณดํ†ต ๊ตฌํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

Inexpensive Items

์ €๋ ดํ•œ ๋ฌผ๊ฑด

ItemNote
Arrows (12)Ammunition for bow
Burlap sack
CandleDim light in an immediate area; one hour
Common meal
Crossbow bolts (12)Ammunition for crossbow
Gallon of ale
Inn room, averageOne night in your own decent room
Inn room, poorOne week sharing a cheap room or sleeping on the common floor
Iron rations (1 day)
Loaf of breadUnsustainable sustenance for two or three people
MeatOne serving
Pitcher of cheap wine
Poor mealMinimal sustenance for two or three people
TinderboxAsset for creating fire
Torch (3)Normal light in an immediate area, dim light in a short area; one hour
WaterskinFor water, wine, beer, and so on
Wooden clubLight weapon
๋ฌผ๊ฑด์„ค๋ช…
ํ™”์‚ด(12๋ฐœ)ํ™œ์šฉ ํƒ„์•ฝ
์‚ผ๋ฒ  ์ž๋ฃจ
์–‘์ดˆ์ง€๊ทผ๊ฑฐ๋ฆฌ ๊ตฌ์—ญ์— ํฌ๋ฏธํ•œ ๋น›; ํ•œ ์‹œ๊ฐ„
ํ‰๋ฒ”ํ•œ ์‹์‚ฌ
์‡ ๋‡Œ ๋ณผํŠธ(12๋ฐœ)์‡ ๋‡Œ์šฉ ํƒ„์•ฝ
์—์ผ ํ•œ ๊ฐค๋Ÿฐ
์—ฌ๊ด€ ๋ฐฉ, ๋ณดํ†ต์ž๊ธฐ๋งŒ์˜ ๊ดœ์ฐฎ์€ ๋ฐฉ์—์„œ ํ•˜๋ฃป๋ฐค
์—ฌ๊ด€ ๋ฐฉ, ํ—ˆ๋ฆ„ํ•จ๊ฐ’์‹ผ ๋ฐฉ์„ ๊ฐ™์ด ์“ฐ๊ฑฐ๋‚˜ ๊ณต์šฉ ๋ฐ”๋‹ฅ์—์„œ ์ž๋ฉฐ 1์ฃผ์ผ
์ฒ  ๋ฐฐ๊ธ‰์‹(1์ผ๋ถ„)
๋นต ํ•œ ๋ฉ์ด๋‘์„ธ ๋ช…์—๊ฒŒ๋Š” ๋ถ€์กฑํ•œ ์‹๋Ÿ‰
๊ณ ๊ธฐ1์ธ๋ถ„
๊ฐ’์‹ผ ์™€์ธ ํ•œ ๋ณ‘
ํ˜•ํŽธ์—†๋Š” ์‹์‚ฌ๋‘์„ธ ๋ช…์—๊ฒŒ ์ตœ์†Œํ•œ์˜ ์‹๋Ÿ‰
๋ถ€์‹ฏ๊นƒ ํ†ต๋ถˆ ํ”ผ์šฐ๊ธฐ์— ๋ณดํƒฌ
ํšƒ๋ถˆ(3๊ฐœ)์ง€๊ทผ๊ฑฐ๋ฆฌ ๊ตฌ์—ญ์— ์ •์ƒ์ ์ธ ๋น›, ๋‹จ๊ฑฐ๋ฆฌ ๊ตฌ์—ญ์— ํฌ๋ฏธํ•œ ๋น›; ํ•œ ์‹œ๊ฐ„
๋ฌผ์ฃผ๋จธ๋‹ˆ๋ฌผ, ์™€์ธ, ๋งฅ์ฃผ ๋“ฑ์„ ๋‹ด๋Š” ์šฉ๋„
๋‚˜๋ฌด ๊ณค๋ด‰๊ฒฝ์žฅ ๋ฌด๊ธฐ

Moderately Priced Items

๋ณดํ†ต ๊ฐ€๊ฒฉ ๋ฌผ๊ฑด

ItemNote
Backpack
Bedroll
BlowgunLight weapon, short range
Bottle of good wine
CrowbarAsset for prying open things
DaggerLight weapon, melee or thrown short range
Good mealHearty sustenance for one person
Grappling hook
Guard doglevel 3, attacks and perception as level 4; suitable for patrolling an area but not for accompanying adventurers into dangerous locations
HammerMedium weapon, can be thrown up to short range
HandaxeLight weapon, melee or thrown short range
Hand mirrorUseful for signaling or seeing around corners
Hides and fursLight armor
Hourglass
Inn room, goodOne night in a nice, clean room
LanternNormal light in an immediate area, dim light in a short area; three to four hours
Leather jerkinLight armor
LockpicksAsset on lockpicking for mechanical locks
MaceMedium weapon
Magnifying glassAsset on perception to notice close-up details
Matchsticks (10)Asset for creating fire
Oil flaskFuels a lamp for three to four hours; can be prepped with a wick, lit, and thrown up to short range for 2 fire damage
RapierLight weapon
RopeHemp, 50 feet (16 m)
ShieldCan block wounds
Signal hornCan be heard up to 1 mile (1.6 km) away
Spikes and hammer10 spikes
TentFits two adults
๋ฌผ๊ฑด์„ค๋ช…
๋ฐฐ๋‚ญ
์นจ๋‚ญ์šฉ ๋‹ด์š”
๋ธ”๋กœ์šฐ๊ฑด๊ฒฝ์žฅ ๋ฌด๊ธฐ, ๋‹จ๊ฑฐ๋ฆฌ
์ข‹์€ ์™€์ธ ํ•œ ๋ณ‘
์‡ ์ง€๋ ˆ์–ต์ง€๋กœ ์—ด ๋•Œ ๋ณดํƒฌ
๋‹จ๊ฒ€๊ฒฝ์žฅ ๋ฌด๊ธฐ, ๊ทผ์ ‘ ๋˜๋Š” ๋‹จ๊ฑฐ๋ฆฌ ํˆฌ์ฒ™
์ข‹์€ ์‹์‚ฌํ•œ ์‚ฌ๋žŒ์—๊ฒŒ ๋“ ๋“ ํ•œ ์‹๋Ÿ‰
๊ฐˆ๊ณ ๋ฆฌ ๋ฐง์ค„
๊ฒฝ๋น„๊ฒฌ๋ ˆ๋ฒจ 3, ๊ณต๊ฒฉ๊ณผ ์ง€๊ฐ์€ ๋ ˆ๋ฒจ 4; ๊ตฌ์—ญ ์ˆœ์ฐฐ์—๋Š” ์•Œ๋งž์ง€๋งŒ ์œ„ํ—˜ํ•œ ๊ณณ์— ๋ชจํ—˜๊ฐ€์™€ ๋™ํ–‰ํ•˜๊ธฐ์—๋Š” ๋ถ€์ ํ•ฉ
๋ง์น˜์ค‘ํ˜• ๋ฌด๊ธฐ, ๋‹จ๊ฑฐ๋ฆฌ๊นŒ์ง€ ํˆฌ์ฒ™ ๊ฐ€๋Šฅ
์†๋„๋ผ๊ฒฝ์žฅ ๋ฌด๊ธฐ, ๊ทผ์ ‘ ๋˜๋Š” ๋‹จ๊ฑฐ๋ฆฌ ํˆฌ์ฒ™
์†๊ฑฐ์šธ์‹ ํ˜ธ๋ฅผ ๋ณด๋‚ด๊ฑฐ๋‚˜ ๋ชจํ‰์ด ๋„ˆ๋จธ๋ฅผ ๋ณด๋Š” ๋ฐ ์œ ์šฉ
๊ฐ€์ฃฝ๊ณผ ๋ชจํ”ผ๊ฒฝ์žฅ ๋ฐฉ์–ด๊ตฌ
๋ชจ๋ž˜์‹œ๊ณ„
์—ฌ๊ด€ ๋ฐฉ, ์ข‹์Œ๊นจ๋—ํ•˜๊ณ  ์ข‹์€ ๋ฐฉ์—์„œ ํ•˜๋ฃป๋ฐค
๋žœํ„ด์ง€๊ทผ๊ฑฐ๋ฆฌ ๊ตฌ์—ญ์— ์ •์ƒ์ ์ธ ๋น›, ๋‹จ๊ฑฐ๋ฆฌ ๊ตฌ์—ญ์— ํฌ๋ฏธํ•œ ๋น›; 3~4์‹œ๊ฐ„
๊ฐ€์ฃฝ ์กฐ๋ผ๊ฒฝ์žฅ ๋ฐฉ์–ด๊ตฌ
์ž๋ฌผ์‡  ๋”ฐ๊ฐœ๊ธฐ๊ณ„์‹ ์ž๋ฌผ์‡  ๋”ฐ๊ธฐ์— ๋ณดํƒฌ
๋ฉ”์ด์Šค์ค‘ํ˜• ๋ฌด๊ธฐ
๋‹๋ณด๊ธฐ๊ฐ€๊นŒ์šด ์„ธ๋ถ€ ์‚ฌํ•ญ์„ ์•Œ์•„์ฑ„๋Š” ์ง€๊ฐ์— ๋ณดํƒฌ
์„ฑ๋ƒฅ(10๊ฐœ๋น„)๋ถˆ ํ”ผ์šฐ๊ธฐ์— ๋ณดํƒฌ
๊ธฐ๋ฆ„๋ณ‘๋žจํ”„๋ฅผ 3~4์‹œ๊ฐ„ ๋ฐํž˜; ์‹ฌ์ง€๋ฅผ ๋‹ฌ์•„ ๋ถˆ๋ถ™์ธ ๋’ค ๋‹จ๊ฑฐ๋ฆฌ๊นŒ์ง€ ๋˜์ง€๋ฉด ํ™”์—ผ ํ”ผํ•ด 2์ 
๋ ˆ์ดํ”ผ์–ด๊ฒฝ์žฅ ๋ฌด๊ธฐ
๋ฐง์ค„์‚ผ๋ˆ, 50ํ”ผํŠธ(16m)
๋ฐฉํŒจ๋ถ€์ƒ์„ ๋ง‰์„ ์ˆ˜ ์žˆ์Œ
์‹ ํ˜ธ ๋‚˜ํŒ”1๋งˆ์ผ(1.6km) ๋ฐ–์—์„œ๋„ ๋“ค๋ฆผ
๋Œ€๋ชป๊ณผ ๋ง์น˜๋Œ€๋ชป 10๊ฐœ
ํ…ํŠธ์„ฑ์ธ ๋‘ ๋ช…์ด ๋“ค์–ด๊ฐ

Expensive Items

๊ณ ๊ฐ€ ๋ฌผ๊ฑด

ItemNote
Bag of heavy tools
Bag of light tools
BanquetHearty and extravagant meal for one person
BattleaxeMedium weapon
Blank bookFor writing notes or spells, 100 pages
Book of loreAsset on one type of knowledge tasks
BowMedium weapon, long range
BreastplateMedium armor
BrigandineMedium armor
BroadswordMedium weapon
ChainmailMedium armor
CompassPoints north, eases some navigation tasks
Disguise kitAsset for disguise tasks; five uses
Healer's kitAsset for healing tasks; five uses
Light crossbowMedium weapon, long range
MaulHeavy weapon
Musical instrumentGuitar, harp, flute, hand drum, or something similar
QuarterstaffMedium weapon (requires two hands)
Riding horselevel 3; moves a long distance each round
SaberMedium weapon
๋ฌผ๊ฑด์„ค๋ช…
์ค‘์žฅ๋น„ ๊ณต๊ตฌ ๊ฐ€๋ฐฉ
๊ฒฝ์žฅ๋น„ ๊ณต๊ตฌ ๊ฐ€๋ฐฉ
์—ฐํšŒํ•œ ์‚ฌ๋žŒ์„ ์œ„ํ•œ ํ‘ธ์งํ•˜๊ณ  ํ˜ธํ™”๋กœ์šด ์‹์‚ฌ
์ „ํˆฌ๋„๋ผ์ค‘ํ˜• ๋ฌด๊ธฐ
๋ฐฑ์ง€ ์ฑ…๋ฉ”๋ชจ๋‚˜ ์ฃผ๋ฌธ์„ ์ ๋Š” ์šฉ๋„, 100์ชฝ
์ง€์‹์„œํ•œ ์ข…๋ฅ˜์˜ ์ง€์‹ ๊ด€๋ จ ์ผ์— ๋ณดํƒฌ
ํ™œ์ค‘ํ˜• ๋ฌด๊ธฐ, ์žฅ๊ฑฐ๋ฆฌ
ํ‰๊ฐ‘์ค‘ํ˜• ๋ฐฉ์–ด๊ตฌ
๋ธŒ๋ฆฌ๊ฐ„๋”˜์ค‘ํ˜• ๋ฐฉ์–ด๊ตฌ
๋ธŒ๋กœ๋“œ์†Œ๋“œ์ค‘ํ˜• ๋ฌด๊ธฐ
์‚ฌ์Šฌ ๊ฐ‘์˜ท์ค‘ํ˜• ๋ฐฉ์–ด๊ตฌ
๋‚˜์นจ๋ฐ˜๋ถ์ชฝ์„ ๊ฐ€๋ฆฌ์ผœ ์ผ๋ถ€ ํ•ญ๋ฒ• ์ผ์„ ์™„ํ™”ํ•จ
๋ณ€์žฅ ๋„๊ตฌ๋ณ€์žฅ ์ผ์— ๋ณดํƒฌ; 5ํšŒ ์‚ฌ์šฉ
์น˜๋ฃŒ์‚ฌ ํ‚คํŠธ์น˜์œ  ์ผ์— ๋ณดํƒฌ; 5ํšŒ ์‚ฌ์šฉ
๊ฒฝ์‡ ๋‡Œ์ค‘ํ˜• ๋ฌด๊ธฐ, ์žฅ๊ฑฐ๋ฆฌ
๋Œ€ํ˜• ๋ง์น˜์ค‘์žฅ ๋ฌด๊ธฐ
์•…๊ธฐ๊ธฐํƒ€, ํ•˜ํ”„, ํ”Œ๋ฃจํŠธ, ์†๋ถ ๋“ฑ
์œก์ฒ™๋ด‰์ค‘ํ˜• ๋ฌด๊ธฐ(์–‘์† ํ•„์š”)
์Šน๋งˆ์šฉ ๋ง๋ ˆ๋ฒจ 3; ๋งค ๋ผ์šด๋“œ ์žฅ๊ฑฐ๋ฆฌ๋งŒํผ ์ด๋™
์‚ฌ๋ธŒ๋ฅด์ค‘ํ˜• ๋ฌด๊ธฐ

GM intrusion: The character's limited-use piece of equipment (like a healer's kit, disguise kit, or or box of ammunition) has run out. Perhaps they used it all up and didn't realize, they spilled some, it's expired, or it's been ruined somehow.

๋งˆ์Šคํ„ฐ ๊ฐœ์ž…: ์บ๋ฆญํ„ฐ๊ฐ€ ์ง€๋‹Œ ํ•œ์ • ์‚ฌ์šฉ ์žฅ๋น„(์น˜๋ฃŒ์‚ฌ ํ‚คํŠธ, ๋ณ€์žฅ ๋„๊ตฌ, ํƒ„์•ฝ ์ƒ์ž ๋“ฑ)๊ฐ€ ๋‹ค ๋–จ์–ด์กŒ์Šต๋‹ˆ๋‹ค. ๋‹ค ์“ด ์ค„ ๋ชฐ๋ž๊ฑฐ๋‚˜, ํ˜๋ ธ๊ฑฐ๋‚˜, ์œ ํ†ต๊ธฐํ•œ์ด ์ง€๋‚ฌ๊ฑฐ๋‚˜, ์–ด๋–ค ์‹์œผ๋กœ๋“  ๋ชป ์“ฐ๊ฒŒ ๋˜์—ˆ์„ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

Very Expensive Items

๋งค์šฐ ๊ณ ๊ฐ€ ๋ฌผ๊ฑด

ItemNote
Dwarven breastplateMedium armor, eases block tasks by an additional step
Full plate armorHeavy armor
GreatswordHeavy weapon
Heavy crossbowHeavy weapon, long range
SpyglassAsset for perception tasks at long range or longer
Warhorselevel 4; moves a long distance each round
๋ฌผ๊ฑด์„ค๋ช…
๋“œ์›Œํ”„ ํ‰๊ฐ‘์ค‘ํ˜• ๋ฐฉ์–ด๊ตฌ, ๋ง‰๊ธฐ ์ผ์„ ํ•œ ๋‹จ๊ณ„ ์ถ”๊ฐ€๋กœ ์™„ํ™”
์ „์‹  ํŒ๊ธˆ ๊ฐ‘์˜ท์ค‘์žฅ ๋ฐฉ์–ด๊ตฌ
๋Œ€ํ˜• ๊ฒ€์ค‘์žฅ ๋ฌด๊ธฐ
์ค‘์‡ ๋‡Œ์ค‘์žฅ ๋ฌด๊ธฐ, ์žฅ๊ฑฐ๋ฆฌ
๋ง์›๊ฒฝ์žฅ๊ฑฐ๋ฆฌ ์ด์ƒ์—์„œ ์ง€๊ฐ ์ผ์— ๋ณดํƒฌ
๊ตฐ๋งˆ๋ ˆ๋ฒจ 4; ๋งค ๋ผ์šด๋“œ ์žฅ๊ฑฐ๋ฆฌ๋งŒํผ ์ด๋™

Exorbitant Items

ํ„ฐ๋ฌด๋‹ˆ์—†์ด ๋น„์‹ผ ๋ฌผ๊ฑด

ItemNote
Elven chainmailMedium armor, encumbers as light armor
Sailing ship (small)
๋ฌผ๊ฑด์„ค๋ช…
์—˜ํ”„ ์‚ฌ์Šฌ ๊ฐ‘์˜ท์ค‘ํ˜• ๋ฐฉ์–ด๊ตฌ, ๊ฒฝ์žฅ ๋ฐฉ์–ด๊ตฌ๋งŒํผ๋งŒ ๊ฑฐ์ถ”์žฅ์Šค๋Ÿฌ์›€
์†Œํ˜• ๋ฒ”์„ 

Fantasy Currency Equivalences

ํŒํƒ€์ง€ ํ™”ํ ํ™˜์‚ฐ

Here are some suggested fantasy currency values for the general price categories.

์ผ๋ฐ˜ ๊ฐ€๊ฒฉ ๋ฒ”์ฃผ์— ๋Œ€์‘ํ•˜๋Š” ํŒํƒ€์ง€ ํ™”ํ ๊ฐ€์น˜ ์˜ˆ์‹œ๋Š” ๋‹ค์Œ๊ณผ ๊ฐ™์Šต๋‹ˆ๋‹ค.

CategoryGold Piece Value
InexpensiveLess than 1
Moderate1--10
Expensive100--500
Very expensive1,000--10,000
Exorbitant10,000+
๋ฒ”์ฃผ๊ธˆํ™” ๊ฐ€์น˜
์ €๋ ด1 ๋ฏธ๋งŒ
๋ณดํ†ต1~10
๊ณ ๊ฐ€100~500
๋งค์šฐ ๊ณ ๊ฐ€1,000~10,000
ํ„ฐ๋ฌด๋‹ˆ์—†์ด ๋น„์Œˆ10,000 ์ด์ƒ

Science Fiction Equipment

SF ์žฅ๋น„

In a science fiction setting, the following items are usually available. An item marked with an asterisk (*) indicates fantastic-level technology (such as cybernetic limbs, multidimensional storage, and personal energy shields) available only in far-future or advanced-technology settings.

SF ๋ฐฐ๊ฒฝ์—์„œ๋Š” ๋ณดํ†ต ๋‹ค์Œ ๋ฌผํ’ˆ์„ ๊ตฌํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๋ณ„ํ‘œ(*)๊ฐ€ ๋ถ™์€ ๋ฌผํ’ˆ์€ ๋จผ ๋ฏธ๋ž˜๋‚˜ ์ฒจ๋‹จ ๊ธฐ์ˆ  ๋ฐฐ๊ฒฝ์—์„œ๋งŒ ๊ตฌํ•  ์ˆ˜ ์žˆ๋Š” ํ™˜์ƒ์ ์ธ ์ˆ˜์ค€์˜ ๊ธฐ์ˆ (์‚ฌ์ด๋ฒ„๋„คํ‹ฑ ์˜์ˆ˜์กฑ, ๋‹ค์ฐจ์› ์ €์žฅ ์žฅ์น˜, ๊ฐœ์ธ์šฉ ์—๋„ˆ์ง€ ์‹ค๋“œ ๋“ฑ)์„ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค.

An asterisk (*) indicates fantastic-level technology (such as cybernetic limbs, multidimensional storage, and personal energy shields) available only in far-future or advanced-technology settings.

๋ณ„ํ‘œ(*)๋Š” ๋จผ ๋ฏธ๋ž˜๋‚˜ ์ฒจ๋‹จ ๊ธฐ์ˆ  ๋ฐฐ๊ฒฝ์—์„œ๋งŒ ๊ตฌํ•  ์ˆ˜ ์žˆ๋Š” ํ™˜์ƒ์ ์ธ ์ˆ˜์ค€์˜ ๊ธฐ์ˆ (์‚ฌ์ด๋ฒ„๋„คํ‹ฑ ์˜์ˆ˜์กฑ, ๋‹ค์ฐจ์› ์ €์žฅ ์žฅ์น˜, ๊ฐœ์ธ์šฉ ์—๋„ˆ์ง€ ์‹ค๋“œ ๋“ฑ)์„ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค.

Inexpensive Items

์ €๋ ดํ•œ ๋ฌผ๊ฑด

ItemNote
Bullets (50)Ammunition for handguns and rifles
Capsule roomOne night in tiny, coffin-like pod
Cryo storageOne month (or more . . . ) in an unused deep freeze locker
Energy pack (50)Ammunition for blaster weapons
Everlight*Normal light out to very long distance, radio isotope power cell lasts years
FlashlightNormal light out to short distance
Knife (simple)Light weapon; easily destroyed
Needles (50)Ammunition for needler
Nutritabs, sleeveReasonable one-day sustenance for two or three people
Snack food
StimInhalant provides mild, low-level intoxication for one person
Survival rations (1 day)
๋ฌผ๊ฑด์„ค๋ช…
์ด์•Œ(50๋ฐœ)๊ถŒ์ด๊ณผ ์†Œ์ด์šฉ ํƒ„์•ฝ
์บก์А ๋ฐฉ๊ด€์ฒ˜๋Ÿผ ์ž‘์€ ์บก์А์—์„œ ํ•˜๋ฃป๋ฐค
๋ƒ‰๋™ ๋ณด๊ด€์“ฐ์ง€ ์•Š๋Š” ๋ƒ‰๋™๊ณ ์—์„œ ํ•œ ๋‹ฌ(๋˜๋Š” ๊ทธ ์ด์ƒโ€ฆ)
์—๋„ˆ์ง€ ํŒฉ(50๋ฐœ)๋ธ”๋ž˜์Šคํ„ฐ ๋ฌด๊ธฐ์šฉ ํƒ„์•ฝ
์—๋ฒ„๋ผ์ดํŠธ*์ดˆ์žฅ๊ฑฐ๋ฆฌ๊นŒ์ง€ ์ •์ƒ์ ์ธ ๋น›, ๋ฐฉ์‚ฌ์„ฑ ๋™์œ„์›์†Œ ์ „์ง€๊ฐ€ ๋ช‡ ๋…„๊ฐ„ ์ง€์†
์†์ „๋“ฑ๋‹จ๊ฑฐ๋ฆฌ๊นŒ์ง€ ์ •์ƒ์ ์ธ ๋น›
๋‹จ์ˆœํ•œ ์นผ๊ฒฝ์žฅ ๋ฌด๊ธฐ; ์‰ฝ๊ฒŒ ๋ถ€์„œ์ง
๋ฐ”๋Š˜(50๊ฐœ)๋‹ˆ๋“ค๋Ÿฌ์šฉ ํƒ„์•ฝ
์˜์–‘ ํŠœ๋ธŒ ํ•œ ํŒฉ๋‘์„ธ ๋ช…์ด ํ•˜๋ฃจ ๋จน๊ธฐ์— ์ ๋‹นํ•œ ์‹๋Ÿ‰
๊ฐ„์‹
์ŠคํŒ€ํก์ž…ํ•˜๋ฉด ํ•œ ์‚ฌ๋žŒ์—๊ฒŒ ๊ฐ€๋ฒผ์šด ์ €๊ฐ•๋„ ์ทจ๊ธฐ๋ฅผ ์คŒ
์ƒ์กด ๋ฐฐ๊ธ‰์‹(1์ผ๋ถ„)

Moderately Priced Items

๋ณดํ†ต ๊ฐ€๊ฒฉ ๋ฌผ๊ฑด

ItemNote
Apex edge knifeLight weapon; resists breaking and damage as level 8 object
Auton*Robot follower: level 1, one modification as level 2
Backpack
Bag of heavy tools
Bag of light tools
BinocularsAsset for perception tasks at long range or longer
Bottle of good wine
BreatherEight hours of breathable air
Climbing gearAsset for climbing tasks
CommunicatorPlanetary range
CrowbarAsset for prying open things
Digital intoxicantSmart device app that makes character inebriated, easing social tasks and hindering physical tasks for one hour; any additional doses end the easing and each hinders all tasks by one step
Electric lanternNormal light in an immediate area, dim light in a short area; three to four hours
Environment tentWounds from extreme temperature environments are reduced by two steps
First aid kitAsset for healing tasks; five uses
GrenadeEquivalent to a bomb cypher (adhesion, fiery, flash, poison, shrapnel, or sonic)
HandcuffsLevel 4 restraints
Holographic suiteOne night for two in a room using holograms for decoration
Hunting knifeLight weapon
Interface moduleElectronic device that allows user to connect to a wide variety of different computer systems or computerized devices, usually for the purpose of hacking
Leather jacketLight armor
MacheteMedium weapon
Nightvision gogglesReasonably accurate vision in darkness up to long range
Restaurant mealNutritious (if desired) sustenance for one person
RestraintsPlastic wrist handcuffs, hinders escape attempts by two steps
RopeNylon, 50 feet (16 m)
Sleeping bag
Smart deviceAs modern smartphone, but available in various shapes (wristwatch, badge, glasses, and so on); has apps, internet access, and immediate-range flashlight, asset on knowledge tasks when searching the internet
Space-fit serumRestores 3 points to one Pool; gives one month of protection against long-term health problems caused by space travel's low gravity and cosmic radiation
Vacuum suitSingle-use mass-produced one-size-fits-all vacuum-protection "suit" of thin polymer; action to wear; GM intrusion on a roll of 1--2 on any physical action means the suit tears
๋ฌผ๊ฑด์„ค๋ช…
์•„ํŽ™์Šค ์—ฃ์ง€ ๋‚˜์ดํ”„๊ฒฝ์žฅ ๋ฌด๊ธฐ; ๋ ˆ๋ฒจ 8 ๋ฌผ์ฒด ์ˆ˜์ค€์œผ๋กœ ํŒŒ์†๊ณผ ํ”ผํ•ด์— ์ €ํ•ญ
์˜คํ†ค*๋กœ๋ด‡ ์ถ”์ข…์ž: ๋ ˆ๋ฒจ 1, ๊ฐœ์กฐ ํ•˜๋‚˜๋ฅผ ํ•˜๋ฉด ๋ ˆ๋ฒจ 2
๋ฐฐ๋‚ญ
์ค‘์žฅ๋น„ ๊ณต๊ตฌ ๊ฐ€๋ฐฉ
๊ฒฝ์žฅ๋น„ ๊ณต๊ตฌ ๊ฐ€๋ฐฉ
์Œ์•ˆ๊ฒฝ์žฅ๊ฑฐ๋ฆฌ ์ด์ƒ์—์„œ ์ง€๊ฐ ์ผ์— ๋ณดํƒฌ
์ข‹์€ ์™€์ธ ํ•œ ๋ณ‘
ํ˜ธํก๊ธฐ8์‹œ๊ฐ„ ๋ถ„๋Ÿ‰์˜ ํ˜ธํก ๊ฐ€๋Šฅํ•œ ๊ณต๊ธฐ
๋“ฑ๋ฐ˜ ์žฅ๋น„๋“ฑ๋ฐ˜ ์ผ์— ๋ณดํƒฌ
ํ†ต์‹ ๊ธฐํ–‰์„ฑ ๊ทœ๋ชจ์˜ ์‚ฌ๊ฑฐ๋ฆฌ
์‡ ์ง€๋ ˆ์–ต์ง€๋กœ ์—ด ๋•Œ ๋ณดํƒฌ
๋””์ง€ํ„ธ ์ทจ๊ธฐ ์•ฑ์บ๋ฆญํ„ฐ๋ฅผ ์ทจํ•˜๊ฒŒ ๋งŒ๋“œ๋Š” ์Šค๋งˆํŠธ ๊ธฐ๊ธฐ ์•ฑ, ํ•œ ์‹œ๊ฐ„ ๋™์•ˆ ์‚ฌํšŒ์  ์ผ์„ ์™„ํ™”ํ•˜๊ณ  ์‹ ์ฒด์  ์ผ์„ ๋ฐฉํ•ดํ•จ; ์ถ”๊ฐ€๋กœ ๋ณต์šฉํ•˜๋ฉด ์™„ํ™” ํšจ๊ณผ๋Š” ์‚ฌ๋ผ์ง€๊ณ  ๊ฐ๊ฐ ๋ชจ๋“  ์ผ์„ ํ•œ ๋‹จ๊ณ„์”ฉ ๋ฐฉํ•ดํ•จ
์ „๊ธฐ ๋žœํ„ด์ง€๊ทผ๊ฑฐ๋ฆฌ ๊ตฌ์—ญ์— ์ •์ƒ์ ์ธ ๋น›, ๋‹จ๊ฑฐ๋ฆฌ ๊ตฌ์—ญ์— ํฌ๋ฏธํ•œ ๋น›; 3~4์‹œ๊ฐ„
ํ™˜๊ฒฝ ํ…ํŠธ๊ทนํ•œ ์˜จ๋„ ํ™˜๊ฒฝ์œผ๋กœ ์ธํ•œ ๋ถ€์ƒ์ด ๋‘ ๋‹จ๊ณ„ ์ค„์–ด๋“ฆ
์‘๊ธ‰์ฒ˜์น˜ ํ‚คํŠธ์น˜์œ  ์ผ์— ๋ณดํƒฌ; 5ํšŒ ์‚ฌ์šฉ
์ˆ˜๋ฅ˜ํƒ„ํญํƒ„ ์‚ฌ์ดํผ(์ ์ฐฉ, ํ™”์—ผ, ์„ฌ๊ด‘, ๋…, ํŒŒํŽธ, ์ŒํŒŒ ์ค‘ ํ•˜๋‚˜)์™€ ๋™๋“ฑ
์ˆ˜๊ฐ‘๋ ˆ๋ฒจ 4 ๊ตฌ์†๊ตฌ
ํ™€๋กœ๊ทธ๋žจ ์Šค์œ„ํŠธํ™€๋กœ๊ทธ๋žจ์œผ๋กœ ์žฅ์‹ํ•œ ๋ฐฉ์—์„œ ๋‘ ๋ช…์ด ํ•˜๋ฃป๋ฐค
์‚ฌ๋ƒฅ์นผ๊ฒฝ์žฅ ๋ฌด๊ธฐ
์ธํ„ฐํŽ˜์ด์Šค ๋ชจ๋“ˆ๋‹ค์–‘ํ•œ ์ปดํ“จํ„ฐ ์‹œ์Šคํ…œ์ด๋‚˜ ์ „์‚ฐํ™” ์žฅ์น˜์— ์—ฐ๊ฒฐํ•  ์ˆ˜ ์žˆ๊ฒŒ ํ•ด ์ฃผ๋Š” ์ „์ž ์žฅ์น˜, ๋ณดํ†ต ํ•ดํ‚น ๋ชฉ์ ์œผ๋กœ ์‚ฌ์šฉ
๊ฐ€์ฃฝ ์žฌํ‚ท๊ฒฝ์žฅ ๋ฐฉ์–ด๊ตฌ
๋งˆ์ฒดํ…Œ์ค‘ํ˜• ๋ฌด๊ธฐ
์•ผ๊ฐ„ํˆฌ์‹œ๊ฒฝ์žฅ๊ฑฐ๋ฆฌ๊นŒ์ง€ ์–ด๋‘  ์†์—์„œ๋„ ๊ฝค ์ •ํ™•ํ•œ ์‹œ์•ผ ํ™•๋ณด
๋ ˆ์Šคํ† ๋ž‘ ์‹์‚ฌ(์›ํ•œ๋‹ค๋ฉด) ์˜์–‘๊ฐ€ ์žˆ๋Š” 1์ธ๋ถ„ ์‹์‚ฌ
๊ตฌ์†๊ตฌํ”Œ๋ผ์Šคํ‹ฑ ์†๋ชฉ ์ˆ˜๊ฐ‘, ํƒˆ์ถœ ์‹œ๋„๋ฅผ ๋‘ ๋‹จ๊ณ„ ๋ฐฉํ•ดํ•จ
๋ฐง์ค„๋‚˜์ผ๋ก , 50ํ”ผํŠธ(16m)
์นจ๋‚ญ
์Šค๋งˆํŠธ ๊ธฐ๊ธฐํ˜„๋Œ€ ์Šค๋งˆํŠธํฐ๊ณผ ๊ฐ™์ง€๋งŒ ์†๋ชฉ์‹œ๊ณ„, ๋ฐฐ์ง€, ์•ˆ๊ฒฝ ๋“ฑ ๋‹ค์–‘ํ•œ ํ˜•ํƒœ๋กœ ์กด์žฌ; ์•ฑ๊ณผ ์ธํ„ฐ๋„ท ์ ‘์†, ์ง€๊ทผ๊ฑฐ๋ฆฌ ์†์ „๋“ฑ์ด ์žˆ์œผ๋ฉฐ ์ธํ„ฐ๋„ท ๊ฒ€์ƒ‰์œผ๋กœ ํ•˜๋Š” ์ง€์‹ ์ผ์— ๋ณดํƒฌ
์šฐ์ฃผ ์ ์‘ ํ˜ˆ์ฒญ์—ญ๋Ÿ‰ ํ•˜๋‚˜์— 3์  ํšŒ๋ณต; ์šฐ์ฃผ์—ฌํ–‰์˜ ์ €์ค‘๋ ฅ๊ณผ ์šฐ์ฃผ ๋ฐฉ์‚ฌ์„ ์œผ๋กœ ์ธํ•œ ์žฅ๊ธฐ์  ๊ฑด๊ฐ• ๋ฌธ์ œ๋ฅผ ํ•œ ๋‹ฌ๊ฐ„ ์˜ˆ๋ฐฉ
์ง„๊ณต๋ณต์–‡์€ ๊ณ ๋ถ„์ž ์žฌ์งˆ์˜ ์ผํšŒ์šฉ ๋Œ€๋Ÿ‰์ƒ์‚ฐ ๋งŒ๋Šฅ ์‚ฌ์ด์ฆˆ "์ง„๊ณต ๋ฐฉํ˜ธ๋ณต"; ์ฐฉ์šฉ์— ํ–‰๋™ ํ•˜๋‚˜ ํ•„์š”; ์‹ ์ฒด ํ–‰๋™ ๊ตด๋ฆผ์—์„œ 1~2๊ฐ€ ๋‚˜์˜ค๋ฉด ๋งˆ์Šคํ„ฐ ๊ฐœ์ž…์œผ๋กœ ๋ฐฉํ˜ธ๋ณต์ด ์ฐข์–ด์ง

Expensive Items

๊ณ ๊ฐ€ ๋ฌผ๊ฑด

ItemNote
Advanced scanner*Palm-sized device; two assets on tasks to detect and identify life forms, machines, metal deposits, electronic transmissions, energy fields, and power sources in long range
Armored bodysuitMedium armor
Cloud spire roomExtravagant couple of nights for two
Computer/LaptopApps and internet, asset on knowledge-based tasks
Disguise kitAsset for disguise tasks; five uses
Environment suit24 hours of breathable air; wounds from extreme temperatures are reduced by two steps
False IDFalse identification accurate enough to get the character past most official checkpoints
High-end mealHearty and extravagant meal for two or three at a high-end restaurant
Holographic suiteA couple of weeks for two in a room using holograms for decoration
Light blaster pistol*Light weapon, short range
Lightweight body armorMedium armor
Medical field kitTwo assets for five healing tasks, then one asset for five healing tasks
Medium blaster pistol*Medium weapon, long range
NeedlerLight weapon, long range
Portable hidden cameraTransmits at long range
Portable hidden microphoneTransmits at long range
Portable scannerTwo-handed device; asset on tasks to detect and identify life forms, machines, metal deposits, electronic transmissions, energy fields, and power sources in long range
ShotgunHeavy weapon, immediate range, extreme range extends to short range, attack hindered if fired with one hand
Shotgun (sawed off)Medium weapon, immediate range, extreme range extends to short range
Spray-on impact armorDevice creates nanofiber armor over skin or clothing for ten minutes, protects as light armor without hindering dodge tasks; applicator depletion 1 in 1d10
StunstickMedium weapon, inflicts no damage, level 2 or lower creature loses their next action, level 3 or higher is hindered by two steps for a round or two
Surelock*Level 6 lock, can be attached to any opening with level 8 adhesive
Wrist computerAsset for most knowledge-based tasks
๋ฌผ๊ฑด์„ค๋ช…
์ฒจ๋‹จ ์Šค์บ๋„ˆ*์†๋ฐ”๋‹ฅ ํฌ๊ธฐ ์žฅ์น˜; ์žฅ๊ฑฐ๋ฆฌ ๋‚ด ์ƒ๋ช…์ฒด, ๊ธฐ๊ณ„, ๊ธˆ์† ๋งค์žฅ์ง€, ์ „์ž ์†ก์‹ , ์—๋„ˆ์ง€์žฅ, ๋™๋ ฅ์›์„ ํƒ์ง€ยท์‹๋ณ„ํ•˜๋Š” ์ผ์— ๋ณดํƒฌ ๋‘ ๊ฐœ
๊ฐ•ํ™” ๋ณด๋””์ŠˆํŠธ์ค‘ํ˜• ๋ฐฉ์–ด๊ตฌ
ํด๋ผ์šฐ๋“œ ์ŠคํŒŒ์ด์–ด ๊ฐ์‹ค๋‘ ๋ช…์ด ์ฆ๊ธฐ๋Š” ํ˜ธํ™”๋กœ์šด ๋ฉฐ์น  ๋ฐค
์ปดํ“จํ„ฐ/๋…ธํŠธ๋ถ์•ฑ๊ณผ ์ธํ„ฐ๋„ท, ์ง€์‹ ๊ธฐ๋ฐ˜ ์ผ์— ๋ณดํƒฌ
๋ณ€์žฅ ๋„๊ตฌ๋ณ€์žฅ ์ผ์— ๋ณดํƒฌ; 5ํšŒ ์‚ฌ์šฉ
ํ™˜๊ฒฝ๋ณต24์‹œ๊ฐ„ ๋ถ„๋Ÿ‰์˜ ํ˜ธํก ๊ฐ€๋Šฅํ•œ ๊ณต๊ธฐ; ๊ทนํ•œ ์˜จ๋„๋กœ ์ธํ•œ ๋ถ€์ƒ์ด ๋‘ ๋‹จ๊ณ„ ์ค„์–ด๋“ฆ
์œ„์กฐ ์‹ ๋ถ„์ฆ๋Œ€๋ถ€๋ถ„์˜ ๊ณต์‹ ๊ฒ€๋ฌธ์„ ํ†ต๊ณผํ•  ๋งŒํผ ์ •๊ตํ•œ ์œ„์กฐ ์‹ ๋ถ„์ฆ
๊ณ ๊ธ‰ ์‹์‚ฌ๋‘์„ธ ๋ช…์ด ๊ณ ๊ธ‰ ๋ ˆ์Šคํ† ๋ž‘์—์„œ ์ฆ๊ธฐ๋Š” ํ‘ธ์งํ•˜๊ณ  ํ˜ธํ™”๋กœ์šด ์‹์‚ฌ
ํ™€๋กœ๊ทธ๋žจ ์Šค์œ„ํŠธํ™€๋กœ๊ทธ๋žจ์œผ๋กœ ์žฅ์‹ํ•œ ๋ฐฉ์—์„œ ๋‘ ๋ช…์ด ๋ช‡ ์ฃผ
๊ฒฝ๋ธ”๋ž˜์Šคํ„ฐ ๊ถŒ์ด*๊ฒฝ์žฅ ๋ฌด๊ธฐ, ๋‹จ๊ฑฐ๋ฆฌ
๊ฒฝ๋Ÿ‰ ๋ณด๋””์•„๋จธ์ค‘ํ˜• ๋ฐฉ์–ด๊ตฌ
์˜๋ฃŒ ์•ผ์ „ ํ‚คํŠธ์น˜์œ  ์ผ ๋‹ค์„ฏ ๋ฒˆ์— ๋ณดํƒฌ ๋‘ ๊ฐœ, ๊ทธ ๋’ค ๋‹ค์„ฏ ๋ฒˆ์€ ๋ณดํƒฌ ํ•œ ๊ฐœ
์ค‘ํ˜•๋ธ”๋ž˜์Šคํ„ฐ ๊ถŒ์ด*์ค‘ํ˜• ๋ฌด๊ธฐ, ์žฅ๊ฑฐ๋ฆฌ
๋‹ˆ๋“ค๋Ÿฌ๊ฒฝ์žฅ ๋ฌด๊ธฐ, ์žฅ๊ฑฐ๋ฆฌ
ํœด๋Œ€์šฉ ์€๋‹‰ ์นด๋ฉ”๋ผ์žฅ๊ฑฐ๋ฆฌ๊นŒ์ง€ ์†ก์‹ 
ํœด๋Œ€์šฉ ์€๋‹‰ ๋งˆ์ดํฌ์žฅ๊ฑฐ๋ฆฌ๊นŒ์ง€ ์†ก์‹ 
ํœด๋Œ€์šฉ ์Šค์บ๋„ˆ์–‘์† ์žฅ์น˜; ์žฅ๊ฑฐ๋ฆฌ ๋‚ด ์ƒ๋ช…์ฒด, ๊ธฐ๊ณ„, ๊ธˆ์† ๋งค์žฅ์ง€, ์ „์ž ์†ก์‹ , ์—๋„ˆ์ง€์žฅ, ๋™๋ ฅ์›์„ ํƒ์ง€ยท์‹๋ณ„ํ•˜๋Š” ์ผ์— ๋ณดํƒฌ
์‚ฐํƒ„์ด์ค‘์žฅ ๋ฌด๊ธฐ, ์ง€๊ทผ๊ฑฐ๋ฆฌ, ์ดˆ์žฅ๊ฑฐ๋ฆฌ๊ฐ€ ๋‹จ๊ฑฐ๋ฆฌ๊นŒ์ง€ ํ™•์žฅ๋จ, ํ•œ ์†์œผ๋กœ ์˜๋ฉด ๊ณต๊ฒฉ ๋ฐฉํ•ด๋ฐ›์Œ
ํ†ฑ์งˆํ•œ ์‚ฐํƒ„์ด์ค‘ํ˜• ๋ฌด๊ธฐ, ์ง€๊ทผ๊ฑฐ๋ฆฌ, ์ดˆ์žฅ๊ฑฐ๋ฆฌ๊ฐ€ ๋‹จ๊ฑฐ๋ฆฌ๊นŒ์ง€ ํ™•์žฅ๋จ
์Šคํ”„๋ ˆ์ดํ˜• ์ถฉ๊ฒฉ ๋ฐฉ์–ด๊ตฌํ”ผ๋ถ€๋‚˜ ์˜ท ์œ„์— ๋‚˜๋…ธ์„ฌ์œ  ๋ฐฉ์–ด๊ตฌ๋ฅผ 10๋ถ„๊ฐ„ ํ˜•์„ฑํ•˜๋Š” ์žฅ์น˜, ํ”ผํ•˜๊ธฐ ์ผ์„ ๋ฐฉํ•ดํ•˜์ง€ ์•Š์œผ๋ฉด์„œ ๊ฒฝ์žฅ ๋ฐฉ์–ด๊ตฌ์ฒ˜๋Ÿผ ๋ณดํ˜ธ; ๋ถ„์‚ฌ๊ธฐ ๊ณ ๊ฐˆ 1d10 ์ค‘ 1
์Šคํ„ด์Šคํ‹ฑ์ค‘ํ˜• ๋ฌด๊ธฐ, ํ”ผํ•ด๋ฅผ ์ฃผ์ง€ ์•Š์Œ, ๋ ˆ๋ฒจ 2 ์ดํ•˜ ์ƒ๋ฌผ์€ ๋‹ค์Œ ํ–‰๋™์„ ์žƒ๊ณ  ๋ ˆ๋ฒจ 3 ์ด์ƒ์€ ํ•œ๋‘ ๋ผ์šด๋“œ ๋™์•ˆ ๋‘ ๋‹จ๊ณ„ ๋ฐฉํ•ด๋ฐ›์Œ
์Šˆ์–ด๋ก*๋ ˆ๋ฒจ 6 ์ž๋ฌผ์‡ , ๋ ˆ๋ฒจ 8 ์ ‘์ฐฉ์ œ๋กœ ์–ด๋–ค ์ž…๊ตฌ์—๋„ ๋ถ€์ฐฉ ๊ฐ€๋Šฅ
์†๋ชฉ ์ปดํ“จํ„ฐ๋Œ€๋ถ€๋ถ„์˜ ์ง€์‹ ๊ธฐ๋ฐ˜ ์ผ์— ๋ณดํƒฌ

Very Expensive Items

๋งค์šฐ ๊ณ ๊ฐ€ ๋ฌผ๊ฑด

ItemNote
Antigravity belt*Provides flight at walking speed for an hour; several hours to recharge
BattlesuitHeavy armor; 24 hours of breathable air; wounds from extreme temperatures are reduced by two steps
Carryall*Backpack with dimensional-folding tech and unlimited capacity for items that fit through its mouth
Gravity regulator*Belt device that regulates wearer's gravity to 1G if within 0--3 G conditions
Heavy blaster pistol*Heavy weapon, long range
Heavy blaster rifle*Heavy weapon, 300-foot (90 m) range
HovercraftComfortably carries about six people
Impact cloak*Fashionable cloak with attached hood; hardens if wearer is attacked, protecting as heavy armor but encumbering as light armor
InfiltratorAsset on lockpicking for mechanical locks
JetpackFlies a long distance each round, or 120 mph (190 kph) overland, refuel every 1,000 miles (1,600 km)
Monomolecular bladeLight weapon, ignores 1 point of physical armor, cuts through physical materials up to level 6
Nanodoctor*Palm-sized device; reduces treatment time by 90%
Pulse laser pistolMedium weapon, rapid-fire weapon, long range
StealthsuitAsset for stealth tasks
Vacuum assault rifleHeavy weapon, rapid-fire weapon, long range; can switch to medium weapon configuration as an action
Vacuum pistolMedium weapon, long range
๋ฌผ๊ฑด์„ค๋ช…
๋ฐ˜์ค‘๋ ฅ ๋ฒจํŠธ*ํ•œ ์‹œ๊ฐ„ ๋™์•ˆ ๊ฑท๋Š” ์†๋„๋กœ ๋น„ํ–‰; ์ถฉ์ „์— ๋ช‡ ์‹œ๊ฐ„ ์†Œ์š”
์บ๋ฆฌ์˜ฌ*์ฐจ์› ์ ‘์ด ๊ธฐ์ˆ ์ด ์ ์šฉ๋œ ๋ฐฐ๋‚ญ, ์ž…๊ตฌ๋ฅผ ํ†ต๊ณผํ•˜๋Š” ๋ฌผ๊ฑด์ด๋ผ๋ฉด ์šฉ๋Ÿ‰ ์ œํ•œ ์—†์ด ์ˆ˜๋‚ฉ ๊ฐ€๋Šฅ
์ค‘๋ ฅ ์กฐ์ ˆ๊ธฐ*0~3G ํ™˜๊ฒฝ์—์„œ ์ฐฉ์šฉ์ž์˜ ์ค‘๋ ฅ์„ 1G๋กœ ์กฐ์ ˆํ•˜๋Š” ๋ฒจํŠธํ˜• ์žฅ์น˜
์ค‘๋ธ”๋ž˜์Šคํ„ฐ ๊ถŒ์ด*์ค‘์žฅ ๋ฌด๊ธฐ, ์žฅ๊ฑฐ๋ฆฌ
์ค‘๋ธ”๋ž˜์Šคํ„ฐ ์†Œ์ด*์ค‘์žฅ ๋ฌด๊ธฐ, ์‚ฌ๊ฑฐ๋ฆฌ 300ํ”ผํŠธ(90m)
ํ˜ธ๋ฒ„ํฌ๋ž˜ํ”„ํŠธ์•ฝ ์—ฌ์„ฏ ๋ช…์ด ํŽธํ•˜๊ฒŒ ํƒ‘์Šน
์ถฉ๊ฒฉ ๋งํ† *ํ›„๋“œ๊ฐ€ ๋‹ฌ๋ฆฐ ์„ธ๋ จ๋œ ๋งํ† ; ์ฐฉ์šฉ์ž๊ฐ€ ๊ณต๊ฒฉ๋ฐ›์œผ๋ฉด ๋‹จ๋‹จํ•ด์ ธ ์ค‘์žฅ ๋ฐฉ์–ด๊ตฌ์ฒ˜๋Ÿผ ๋ณดํ˜ธํ•˜์ง€๋งŒ ๊ฒฝ์žฅ ๋ฐฉ์–ด๊ตฌ๋งŒํผ๋งŒ ๊ฑฐ์ถ”์žฅ์Šค๋Ÿฌ์›€
์ธํ•„ํŠธ๋ ˆ์ดํ„ฐ๊ธฐ๊ณ„์‹ ์ž๋ฌผ์‡  ๋”ฐ๊ธฐ์— ๋ณดํƒฌ
์ œํŠธํŒฉ๋งค ๋ผ์šด๋“œ ์žฅ๊ฑฐ๋ฆฌ๋งŒํผ ๋น„ํ–‰, ๋˜๋Š” ์ง€์ƒ์—์„œ ์‹œ์† 120๋งˆ์ผ(190km); 1,000๋งˆ์ผ(1,600km)๋งˆ๋‹ค ์žฌ๊ธ‰์œ  ํ•„์š”
๋‹จ๋ถ„์ž ์นผ๋‚ ๊ฒฝ์žฅ ๋ฌด๊ธฐ, ๋ฌผ๋ฆฌ ๋ฐฉ์–ด๊ตฌ 1์  ๋ฌด์‹œ, ๋ ˆ๋ฒจ 6๊นŒ์ง€ ๋ฌผ๋ฆฌ ์žฌ์งˆ์„ ์ ˆ๋‹จ
๋‚˜๋…ธ์˜์‚ฌ*์†๋ฐ”๋‹ฅ ํฌ๊ธฐ ์žฅ์น˜; ์น˜๋ฃŒ ์‹œ๊ฐ„์„ 90% ๋‹จ์ถ•
ํŽ„์Šค ๋ ˆ์ด์ € ๊ถŒ์ด์ค‘ํ˜• ๋ฌด๊ธฐ, ์—ฐ์‚ฌ ๋ฌด๊ธฐ, ์žฅ๊ฑฐ๋ฆฌ
์Šคํ…”์Šค์ŠˆํŠธ์ž ์ž… ์ผ์— ๋ณดํƒฌ
์ง„๊ณต ๋Œ๊ฒฉ์†Œ์ด์ค‘์žฅ ๋ฌด๊ธฐ, ์—ฐ์‚ฌ ๋ฌด๊ธฐ, ์žฅ๊ฑฐ๋ฆฌ; ํ–‰๋™์œผ๋กœ ์ค‘ํ˜• ๋ฌด๊ธฐ ํ˜•ํƒœ๋กœ ์ „ํ™˜ ๊ฐ€๋Šฅ
์ง„๊ณต ๊ถŒ์ด์ค‘ํ˜• ๋ฌด๊ธฐ, ์žฅ๊ฑฐ๋ฆฌ

Vacuum pistols and vacuum assault rifles use special self-propelling rounds that can fire in oxygen-free environments; the rounds produce no recoil, so firing the weapon doesn't push or spin the character.

์ง„๊ณต ๊ถŒ์ด๊ณผ ์ง„๊ณต ๋Œ๊ฒฉ์†Œ์ด์€ ์‚ฐ์†Œ ์—†๋Š” ํ™˜๊ฒฝ์—์„œ๋„ ๋ฐœ์‚ฌํ•  ์ˆ˜ ์žˆ๋Š” ํŠน์ˆ˜ ์ž์ฒด ์ถ”์ง„ ํƒ„ํ™˜์„ ์”๋‹ˆ๋‹ค. ์ด ํƒ„ํ™˜์€ ๋ฐ˜๋™์ด ์—†์–ด ๋ฌด๊ธฐ๋ฅผ ์ด๋„ ์บ๋ฆญํ„ฐ๊ฐ€ ๋ฐ€๋ฆฌ๊ฑฐ๋‚˜ ํšŒ์ „ํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Exorbitant Items

ํ„ฐ๋ฌด๋‹ˆ์—†์ด ๋น„์‹ผ ๋ฌผ๊ฑด

ItemNote
Blast cannonHeavy weapon, 10 damage, very long range, requires a tripod and two people to operate, rapid-fire weapon
Luxury carSUV, limousine, or anything with advanced features, comfortably seats four to six people
Personal force field*Eases block and dodge tasks for one hour; several hours to recharge
Robot servantlevel 3, positive social interactions as level 4; not permitted to harm people or pets
Small spaceshipComfortably carries about six people
๋ฌผ๊ฑด์„ค๋ช…
๋ธ”๋ž˜์ŠคํŠธ ์บ๋…ผ์ค‘์žฅ ๋ฌด๊ธฐ, ํ”ผํ•ด 10์ , ์ดˆ์žฅ๊ฑฐ๋ฆฌ, ์‚ผ๊ฐ๋Œ€์™€ ์กฐ์ž‘ ์ธ์› ๋‘ ๋ช… ํ•„์š”, ์—ฐ์‚ฌ ๋ฌด๊ธฐ
๊ณ ๊ธ‰์ฐจSUV, ๋ฆฌ๋ฌด์ง„, ๋˜๋Š” ์ฒจ๋‹จ ๊ธฐ๋Šฅ์ด ๋‹ฌ๋ฆฐ ์ฐจ๋Ÿ‰, ๋„ค๋‹ค์„ฏ ๋ช…์ด ํŽธํ•˜๊ฒŒ ํƒ‘์Šน
๊ฐœ์ธ ์—ญ์žฅ*ํ•œ ์‹œ๊ฐ„ ๋™์•ˆ ๋ง‰๊ธฐ์™€ ํ”ผํ•˜๊ธฐ ์ผ์„ ์™„ํ™”; ์ถฉ์ „์— ๋ช‡ ์‹œ๊ฐ„ ์†Œ์š”
๋กœ๋ด‡ ํ•˜์ธ๋ ˆ๋ฒจ 3, ์šฐํ˜ธ์ ์ธ ์‚ฌํšŒ์  ์ƒํ˜ธ์ž‘์šฉ์€ ๋ ˆ๋ฒจ 4; ์‚ฌ๋žŒ์ด๋‚˜ ๋ฐ˜๋ ค๋™๋ฌผ์„ ํ•ด์น˜๋Š” ๊ฒƒ์€ ๊ธˆ์ง€๋จ
์†Œํ˜• ์šฐ์ฃผ์„ ์•ฝ ์—ฌ์„ฏ ๋ช…์ด ํŽธํ•˜๊ฒŒ ํƒ‘์Šน

Sci-fi Currency Equivalences

SF ํ™”ํ ํ™˜์‚ฐ

If the GM uses specific currency amounts and makes in-game prices about the same as the price of modern goods, that makes it easy for everyone to understand a quoted price. For example, if a nice sandwich costs $10 in modern-day Earth and 10 sol credits in a futuristic planetary exploration game, you have a reasonable idea of how much a ground car or apartment costs. With that in mind, here are some suggested sci-fi currency values for the general price categories, whether the GM is using sol credits, star dollars, Imperial credits, or platinum chips.

๋งˆ์Šคํ„ฐ๊ฐ€ ๊ตฌ์ฒด์ ์ธ ํ™”ํ ์•ก์ˆ˜๋ฅผ ์“ฐ๊ณ  ๊ฒŒ์ž„ ์† ๋ฌผ๊ฐ€๋ฅผ ํ˜„๋Œ€ ๋ฌผ๊ฐ€์™€ ๋น„์Šทํ•˜๊ฒŒ ๋งž์ถ˜๋‹ค๋ฉด, ๋ˆ„๊ตฌ๋‚˜ ์ œ์‹œ๋œ ๊ฐ€๊ฒฉ์„ ์‰ฝ๊ฒŒ ์ดํ•ดํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์˜ˆ๋ฅผ ๋“ค์–ด ํ˜„๋Œ€ ์ง€๊ตฌ์—์„œ ๋ง›์žˆ๋Š” ์ƒŒ๋“œ์œ„์น˜๊ฐ€ 10๋‹ฌ๋Ÿฌ์ด๊ณ  ๋ฏธ๋ž˜์˜ ํ–‰์„ฑ ํƒ์‚ฌ ๊ฒŒ์ž„์—์„œ ์†” ํฌ๋ ˆ๋””ํŠธ 10๊ฐœ๋ผ๋ฉด, ์ง€์ƒ์ฐจ๋‚˜ ์•„ํŒŒํŠธ๊ฐ€ ๋Œ€๋žต ์–ผ๋งˆ์ผ์ง€ ๊ฐ์ด ์žกํž ๊ฒƒ์ž…๋‹ˆ๋‹ค. ์ด๋ฅผ ์—ผ๋‘์— ๋‘๊ณ , ๋งˆ์Šคํ„ฐ๊ฐ€ ์†” ํฌ๋ ˆ๋””ํŠธ๋“  ์Šคํƒ€๋‹ฌ๋Ÿฌ๋“  ์ œ๊ตญ ํฌ๋ ˆ๋””ํŠธ๋“  ๋ฐฑ๊ธˆ ์นฉ์ด๋“  ๋ฌด์—‡์„ ์“ฐ๋“ , ์ผ๋ฐ˜ ๊ฐ€๊ฒฉ ๋ฒ”์ฃผ์— ๋Œ€์‘ํ•˜๋Š” SF ํ™”ํ ๊ฐ€์น˜ ์˜ˆ์‹œ๋Š” ๋‹ค์Œ๊ณผ ๊ฐ™์Šต๋‹ˆ๋‹ค.

CategoryCurrency Value
Inexpensive$10--$20
Moderate$100--$200
Expensive$1,000--$2,000
Very expensive$10,000---$20,000
Exorbitant$100,000---$200,000
๋ฒ”์ฃผํ™”ํ ๊ฐ€์น˜
์ €๋ ด$10~$20
๋ณดํ†ต$100~$200
๊ณ ๊ฐ€$1,000~$2,000
๋งค์šฐ ๊ณ ๊ฐ€$10,000~$20,000
ํ„ฐ๋ฌด๋‹ˆ์—†์ด ๋น„์Œˆ$100,000~$200,000

Postapocalypse Equipment

ํฌ์ŠคํŠธ์•„ํฌ์นผ๋ฆฝ์Šค ์žฅ๋น„

In a postapocalyptic game set after a modern-era apocalypse, the following long-lasting and newly made modern items are generally available. Fuel, batteries, and devices that rely on such things, as well as items that break down quickly or are difficult to manufacture, will be much rarer. The GM might decide that such things are at least one price category more expensive than what they're listed as in the Realโ€‘World Equipment table, or say that they are essentially unavailable and treat them like artifacts rather than equipment.

ํ˜„๋Œ€ ๋ฌธ๋ช… ๋ถ•๊ดด ์ดํ›„๋ฅผ ๋ฐฐ๊ฒฝ์œผ๋กœ ํ•œ ํฌ์ŠคํŠธ์•„ํฌ์นผ๋ฆฝ์Šค ๊ฒŒ์ž„์—์„œ๋Š”, ์˜ค๋ž˜ ๊ฐ€๋Š” ๋ฌผ๊ฑด๊ณผ ์ƒˆ๋กœ ๋งŒ๋“  ํ˜„๋Œ€ ๋ฌผํ’ˆ์ด ๋Œ€์ฒด๋กœ ๊ตฌํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์—ฐ๋ฃŒ, ๋ฐฐํ„ฐ๋ฆฌ, ๊ทธ๋Ÿฐ ๊ฒƒ์— ์˜์กดํ•˜๋Š” ์žฅ์น˜, ๊ทธ๋ฆฌ๊ณ  ๋นจ๋ฆฌ ๊ณ ์žฅ ๋‚˜๊ฑฐ๋‚˜ ๋งŒ๋“ค๊ธฐ ์–ด๋ ค์šด ๋ฌผ๊ฑด์€ ํ›จ์”ฌ ๋“œ๋ฌผ ๊ฒƒ์ž…๋‹ˆ๋‹ค. ๋งˆ์Šคํ„ฐ๋Š” ์ด๋Ÿฐ ๋ฌผ๊ฑด์ด ํ˜„์‹ค ์„ธ๊ณ„ ์žฅ๋น„ ํ‘œ์— ์‹ค๋ฆฐ ๊ฐ€๊ฒฉ๋ณด๋‹ค ์ตœ์†Œ ํ•œ ๋‹จ๊ณ„ ๋” ๋น„์‹ธ๋‹ค๊ณ  ์ •ํ•˜๊ฑฐ๋‚˜, ์•„์˜ˆ ๊ตฌํ•  ์ˆ˜ ์—†๋‹ค๊ณ  ์ •ํ•ด ์žฅ๋น„๊ฐ€ ์•„๋‹ˆ๋ผ ์•„ํ‹ฐํŒฉํŠธ์ฒ˜๋Ÿผ ์ทจ๊ธ‰ํ•  ์ˆ˜๋„ ์žˆ์Šต๋‹ˆ๋‹ค.

Inexpensive Items

์ €๋ ดํ•œ ๋ฌผ๊ฑด

ItemNote
Animal hideLight armor, odor hinders stealth tasks
CandleDim light in an immediate area; one hour
Duct tape rollLevel 2 adhesive, level 3 with multiple layers
Knife (simple)Light weapon; easily destroyed
Plastic bagEasily destroyed
Preserved food (1 day)
ShieldCan block wounds
Wooden clubMedium weapon
๋ฌผ๊ฑด์„ค๋ช…
๋™๋ฌผ ๊ฐ€์ฃฝ๊ฒฝ์žฅ ๋ฐฉ์–ด๊ตฌ, ๋ƒ„์ƒˆ ๋•Œ๋ฌธ์— ์ž ์ž… ์ผ ๋ฐฉํ•ด
์–‘์ดˆ์ง€๊ทผ๊ฑฐ๋ฆฌ ๊ตฌ์—ญ์— ํฌ๋ฏธํ•œ ๋น›; ํ•œ ์‹œ๊ฐ„
๋•ํŠธ ํ…Œ์ดํ”„ ํ•œ ๋กค๋ ˆ๋ฒจ 2 ์ ‘์ฐฉ๋ ฅ, ์—ฌ๋Ÿฌ ๊ฒน ์“ฐ๋ฉด ๋ ˆ๋ฒจ 3
๋‹จ์ˆœํ•œ ์นผ๊ฒฝ์žฅ ๋ฌด๊ธฐ; ์‰ฝ๊ฒŒ ๋ถ€์„œ์ง
๋น„๋‹๋ด‰์ง€์‰ฝ๊ฒŒ ๋ถ€์„œ์ง
๋ณด์กด ์‹ํ’ˆ(1์ผ๋ถ„)
๋ฐฉํŒจ๋ถ€์ƒ์„ ๋ง‰์„ ์ˆ˜ ์žˆ์Œ
๋‚˜๋ฌด ๊ณค๋ด‰์ค‘ํ˜• ๋ฌด๊ธฐ

Moderately Priced Items

๋ณดํ†ต ๊ฐ€๊ฒฉ ๋ฌผ๊ฑด

ItemNote
Backpack
Baseball batMedium weapon
BinocularsAsset for perception tasks at long range or longer
Bolt cutterCuts objects like bolts, chains, and bars up to level 5
Bullets (50)Ammo for handguns and rifles
Climbing gearAsset for climbing tasks
Crank flashlightNormal light out to short distance; recharges with builtโ€‘in crank
CrowbarAsset for prying open things
First aid kitAsset for healing tasks; five uses
Gas maskBreathable air for four hours
HandaxeLight weapon, melee or thrown short range
Leather jacketLight armor
MacheteMedium weapon
Multitool knifeLight weapon; asset to small repair tasks
Padlock with keysLevel 3 lock
RopeNylon, 50 feet (16 m)
Scavenged doctor's bagAsset for healing tasks; five uses
ShieldCan block wounds
Sleeping bag
Water filter strawRemoves bacteria and parasites while drinking
๋ฌผ๊ฑด์„ค๋ช…
๋ฐฐ๋‚ญ
์•ผ๊ตฌ ๋ฐฉ๋ง์ด์ค‘ํ˜• ๋ฌด๊ธฐ
์Œ์•ˆ๊ฒฝ์žฅ๊ฑฐ๋ฆฌ ์ด์ƒ์—์„œ ์ง€๊ฐ ์ผ์— ๋ณดํƒฌ
๋ณผํŠธ ์ปคํ„ฐ๋ ˆ๋ฒจ 5๊นŒ์ง€ ๋ณผํŠธ, ์‚ฌ์Šฌ, ์ฐฝ์‚ด ๋“ฑ์„ ์ ˆ๋‹จ
์ด์•Œ(50๋ฐœ)๊ถŒ์ด๊ณผ ์†Œ์ด์šฉ ํƒ„์•ฝ
๋“ฑ๋ฐ˜ ์žฅ๋น„๋“ฑ๋ฐ˜ ์ผ์— ๋ณดํƒฌ
์ˆ˜๋™ ๋ฐœ์ „ ์†์ „๋“ฑ๋‹จ๊ฑฐ๋ฆฌ๊นŒ์ง€ ์ •์ƒ์ ์ธ ๋น›; ๋‚ด์žฅ๋œ ํฌ๋žญํฌ๋กœ ์žฌ์ถฉ์ „
์‡ ์ง€๋ ˆ์–ต์ง€๋กœ ์—ด ๋•Œ ๋ณดํƒฌ
์‘๊ธ‰์ฒ˜์น˜ ํ‚คํŠธ์น˜์œ  ์ผ์— ๋ณดํƒฌ; 5ํšŒ ์‚ฌ์šฉ
๋ฐฉ๋…๋ฉด4์‹œ๊ฐ„ ๋ถ„๋Ÿ‰์˜ ํ˜ธํก ๊ฐ€๋Šฅํ•œ ๊ณต๊ธฐ
์†๋„๋ผ๊ฒฝ์žฅ ๋ฌด๊ธฐ, ๊ทผ์ ‘ ๋˜๋Š” ๋‹จ๊ฑฐ๋ฆฌ ํˆฌ์ฒ™
๊ฐ€์ฃฝ ์žฌํ‚ท๊ฒฝ์žฅ ๋ฐฉ์–ด๊ตฌ
๋งˆ์ฒดํ…Œ์ค‘ํ˜• ๋ฌด๊ธฐ
๋ฉ€ํ‹ฐํˆด ๋‚˜์ดํ”„๊ฒฝ์žฅ ๋ฌด๊ธฐ; ์ž‘์€ ์ˆ˜๋ฆฌ ์ผ์— ๋ณดํƒฌ
์—ด์‡  ๋‹ฌ๋ฆฐ ์ž๋ฌผ์‡ ๋ ˆ๋ฒจ 3 ์ž๋ฌผ์‡ 
๋ฐง์ค„๋‚˜์ผ๋ก , 50ํ”ผํŠธ(16m)
๋…ธํšํ•œ ์˜๋ฃŒ ๊ฐ€๋ฐฉ์น˜์œ  ์ผ์— ๋ณดํƒฌ; 5ํšŒ ์‚ฌ์šฉ
๋ฐฉํŒจ๋ถ€์ƒ์„ ๋ง‰์„ ์ˆ˜ ์žˆ์Œ
์นจ๋‚ญ
์ •์ˆ˜ ๋นจ๋Œ€๋งˆ์‹œ๋Š” ๋™์•ˆ ์„ธ๊ท ๊ณผ ๊ธฐ์ƒ์ถฉ ์ œ๊ฑฐ

Expensive Items

๊ณ ๊ฐ€ ๋ฌผ๊ฑด

ItemNote
Antiradiation pill (5)Asset on defense rolls against radiation effects for 12 hours
Electric lantern, solarNormal light in an immediate area, dim light in a short area; three to four hours, recharges in eight hours of sunlight
Kevlar vestMedium armor
Nightvision gogglesReasonably accurate vision in darkness up to long range
Radiation detectorAlert noise increases with intensity
Radiation tentPrevents radiation damage for three days
Riot gearMedium armor
๋ฌผ๊ฑด์„ค๋ช…
ํ•ญ๋ฐฉ์‚ฌ๋Šฅ์ œ(5์ •)12์‹œ๊ฐ„ ๋™์•ˆ ๋ฐฉ์‚ฌ๋Šฅ ํšจ๊ณผ์— ๋Œ€ํ•œ ๋ฐฉ์–ด ๊ตด๋ฆผ์— ๋ณดํƒฌ
ํƒœ์–‘๊ด‘ ์ „๊ธฐ ๋žœํ„ด์ง€๊ทผ๊ฑฐ๋ฆฌ ๊ตฌ์—ญ์— ์ •์ƒ์ ์ธ ๋น›, ๋‹จ๊ฑฐ๋ฆฌ ๊ตฌ์—ญ์— ํฌ๋ฏธํ•œ ๋น›; 3~4์‹œ๊ฐ„, 8์‹œ๊ฐ„ ํ–‡๋น›์— ์žฌ์ถฉ์ „
์ผ€๋ธ”๋ผ ์กฐ๋ผ์ค‘ํ˜• ๋ฐฉ์–ด๊ตฌ
์•ผ๊ฐ„ํˆฌ์‹œ๊ฒฝ์žฅ๊ฑฐ๋ฆฌ๊นŒ์ง€ ์–ด๋‘  ์†์—์„œ๋„ ๊ฝค ์ •ํ™•ํ•œ ์‹œ์•ผ ํ™•๋ณด
๋ฐฉ์‚ฌ๋Šฅ ํƒ์ง€๊ธฐ๊ฐ•๋„๊ฐ€ ๋†’์•„์งˆ์ˆ˜๋ก ๊ฒฝ๋ณด์Œ๋„ ์ปค์ง
๋ฐฉ์‚ฌ๋Šฅ ๋ฐฉํ˜ธ ํ…ํŠธ์‚ฌํ˜ ๋™์•ˆ ๋ฐฉ์‚ฌ๋Šฅ ํ”ผํ•ด ๋ฐฉ์ง€
์ง„์•• ์žฅ๋น„์ค‘ํ˜• ๋ฐฉ์–ด๊ตฌ

Postapocalypse Currency Equivalences

ํฌ์ŠคํŠธ์•„ํฌ์นผ๋ฆฝ์Šค ํ™”ํ ํ™˜์‚ฐ

Postapocalyptic settings usually "reset" the common currency and amounts to small, manageable numbers, and they don't generally have inflation to drive up prices of common items to more than what you can carry in one hand. Here are some suggested postapocalypse currency values for the general price categories. Depending on the setting, currency units might be bottle caps, teeth, bullets, cans of food, quarters, or gold rings.

ํฌ์ŠคํŠธ์•„ํฌ์นผ๋ฆฝ์Šค ๋ฐฐ๊ฒฝ์€ ๋ณดํ†ต ํ†ต์šฉ ํ™”ํ์™€ ์•ก์ˆ˜๋ฅผ ์ž‘๊ณ  ๋‹ค๋ฃจ๊ธฐ ์‰ฌ์šด ์ˆซ์ž๋กœ "์žฌ์„ค์ •"ํ•˜๋ฉฐ, ๋Œ€๊ฐœ ํ”ํ•œ ๋ฌผ๊ฑด ๊ฐ€๊ฒฉ์ด ํ•œ ์†์— ๋“ค ์ˆ˜ ์žˆ๋Š” ์–‘ ์ด์ƒ์œผ๋กœ ๋›ฐ๋Š” ์ธํ”Œ๋ ˆ์ด์…˜๋„ ์—†์Šต๋‹ˆ๋‹ค. ์ผ๋ฐ˜ ๊ฐ€๊ฒฉ ๋ฒ”์ฃผ์— ๋Œ€์‘ํ•˜๋Š” ํฌ์ŠคํŠธ์•„ํฌ์นผ๋ฆฝ์Šค ํ™”ํ ๊ฐ€์น˜ ์˜ˆ์‹œ๋Š” ๋‹ค์Œ๊ณผ ๊ฐ™์Šต๋‹ˆ๋‹ค. ๋ฐฐ๊ฒฝ์— ๋”ฐ๋ผ ํ™”ํ ๋‹จ์œ„๋Š” ๋ณ‘๋šœ๊ป‘, ์ด๋นจ, ์ด์•Œ, ํ†ต์กฐ๋ฆผ, 25์„ผํŠธ ๋™์ „, ๊ธˆ๋ฐ˜์ง€ ๋“ฑ์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

CategoryCurrency Value
Inexpensive1--2
Moderate5--10
Expensive50--100
Very expensive500--1,000
Exorbitant10,000+
๋ฒ”์ฃผํ™”ํ ๊ฐ€์น˜
์ €๋ ด1~2
๋ณดํ†ต5~10
๊ณ ๊ฐ€50~100
๋งค์šฐ ๊ณ ๊ฐ€500~1,000
ํ„ฐ๋ฌด๋‹ˆ์—†์ด ๋น„์Œˆ10,000 ์ด์ƒ

Superhero Equipment

์Šˆํผํžˆ์–ด๋กœ ์žฅ๋น„

A typical superhero game takes place in a real-world (modern-day Earth) setting, so you can use the Real-World Equipment table to see what sorts of things are available. Keep in mind that for most superheroes, powers and skills make the character, and equipment is almost irrelevant. However, the following items may be useful for a busy hero on the go.

์ „ํ˜•์ ์ธ ์Šˆํผํžˆ์–ด๋กœ ๊ฒŒ์ž„์€ ํ˜„์‹ค ์„ธ๊ณ„(ํ˜„๋Œ€ ์ง€๊ตฌ) ๋ฐฐ๊ฒฝ์—์„œ ๋ฒŒ์–ด์ง€๋ฏ€๋กœ, ํ˜„์‹ค ์„ธ๊ณ„ ์žฅ๋น„ ํ‘œ๋ฅผ ์ฐธ๊ณ ํ•ด ์–ด๋–ค ๊ฒƒ์„ ๊ตฌํ•  ์ˆ˜ ์žˆ๋Š”์ง€ ๋ณผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๋Œ€๋ถ€๋ถ„์˜ ์Šˆํผํžˆ์–ด๋กœ์—๊ฒŒ๋Š” ๋Šฅ๋ ฅ๊ณผ ๊ธฐ๋Šฅ์ด ์บ๋ฆญํ„ฐ๋ฅผ ์™„์„ฑํ•˜๋ฉฐ, ์žฅ๋น„๋Š” ๊ฑฐ์˜ ์ƒ๊ด€์—†๋‹ค๋Š” ์ ์„ ๊ธฐ์–ตํ•˜์„ธ์š”. ๋‹ค๋งŒ ๋‹ค์Œ ๋ฌผํ’ˆ์€ ๋ฐ”์˜๊ฒŒ ๋›ฐ์–ด๋‹ค๋‹ˆ๋Š” ํžˆ์–ด๋กœ์—๊ฒŒ ์œ ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

Inexpensive Items

์ €๋ ดํ•œ ๋ฌผ๊ฑด

ItemNote
Homemade costumeLooks cheap, easily destroyed
๋ฌผ๊ฑด์„ค๋ช…
์ˆ˜์ œ ์ฝ”์ŠคํŠฌ์‹ธ๊ตฌ๋ ค๋กœ ๋ณด์ด๊ณ  ์‰ฝ๊ฒŒ ๋ถ€์„œ์ง

Moderately Priced Items

๋ณดํ†ต ๊ฐ€๊ฒฉ ๋ฌผ๊ฑด

ItemNote
Simple capeMostly cosmetic, easily destroyed
Spandex costumeElastic, fairly durable
๋ฌผ๊ฑด์„ค๋ช…
๋‹จ์ˆœํ•œ ๋งํ† ๋Œ€์ฒด๋กœ ์žฅ์‹์šฉ, ์‰ฝ๊ฒŒ ๋ถ€์„œ์ง
์ŠคํŒ๋ฑ์Šค ์ฝ”์ŠคํŠฌ์‹ ์ถ•์„ฑ ์žˆ๊ณ  ๊ฝค ํŠผํŠผํ•จ

Expensive Items

๊ณ ๊ฐ€ ๋ฌผ๊ฑด

ItemNote
Advanced synthetic costumeElastic, durable, adapts to unusual superpowers (like stretching and invisibility)
Dramatic capeEnhances dramatic entrances, risks getting snagged
๋ฌผ๊ฑด์„ค๋ช…
์ฒจ๋‹จ ํ•ฉ์„ฑ ์ฝ”์ŠคํŠฌ์‹ ์ถ•์„ฑ ์žˆ๊ณ  ํŠผํŠผํ•˜๋ฉฐ, (์‹ ์ฒด ๋Š˜์ด๊ธฐ๋‚˜ ํˆฌ๋ช…ํ™” ๊ฐ™์€) ํŠน์ดํ•œ ์ดˆ๋Šฅ๋ ฅ์—๋„ ์ ์‘ํ•จ
๊ทน์ ์ธ ๋งํ† ๊ทน์ ์ธ ๋“ฑ์žฅ์„ ๋‹๋ณด์ด๊ฒŒ ํ•˜์ง€๋งŒ ๊ฑธ๋ฆด ์œ„ํ—˜์ด ์žˆ์Œ
โ†‘ ๋งจ ์œ„๋กœ